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Posted on 12.7.2006 06:11
Last updated on 19.7.2006 22:33
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3988. on the Ladder (of 18813)
47. on the FAangband Ladder (of 494)
9. for this player (out of 45)
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On 12.7.2006 06:11 HallucinationMushroom@Yahoo.egg wrote: Playing now on my new t.v. screen is a larger than life at symbol. If I come across something cool I'll take a screenshot and see what ridiculousness sizing ensues. Inshoes?
I actually inscribed something. Orcoman dropped a robe of permanence with resist blindness. All I need now is a cap of serenity.
There is a large pile of dead adan, grey elf and green elf corpses behind me, neatly assorted by the druid and ranger classes. I lack the skill and the patience, and some more things too probably, to get these guys off the ground. I spent the most time trying to get an adan druid to Amod Rudh but all 2 or so spent too much time smelling the flowers.
On 12.7.2006 06:21 HM wrote: Ahem, 2 dozen or so. Stupid ill-placed keyboard button...
On 12.7.2006 19:48 HallucinationMushroom@Yahoo.egg wrote: Mim was tougher than usual this go around, especially with disenchantment. I wasn't doing enough damage per round so he healed up several times, costing me lots of healing and speed potions in turn.
Went to Nan-Dungortheb in hopes that I would get the super-nifty 'hidden from sight' stealth thing for blending in with trees that I get when in forest levels. Even though Nan Dungortheb is way more packed with trees than a typical forest level I don't get the bonus, I guess because I'm the sort of tree that sticks out. Bummer. I was looking forward to being all stealthy-fighty grabbing lots of good loot and choosing my battles, especially since Nan Dungortheb levels are swarming with monsters. I'm currently doing this robin-hood type tactic at 33, the deepest forest level that I know of and it's really fun. Taking out Giant Paladin camps and surprising other baddies is real fun and even the monsters that do realize that I'm around there somewhere (hounds, for instance) move around erratically I guess attacking at all the trees in the area trying to figure out which one is the real deal. It's really neat to watch.
On 13.7.2006 10:43 nckmccnnll@yahoo.com.au wrote: Yeah, I was going to do it for Nan Dungortheb as well, but decided it was just too powerful. And ents are really strong anyway.
On 13.7.2006 15:57 HallucinationMushroom@Yahoo.egg wrote: You're totally right. After raiding Dorthonion 33 and 32 a few more times the awesome power of tree-stealth is, well, awesome! Dungortheb would be too easy with it on. Decided to go on to Angband since it was so close. Thinking of forgoing the fourth specialty and seeing what happens if I don't knock off the other guardians, provided of course that I even see depths of 60 and above.
On 13.7.2006 15:58 HM wrote: Below?
On 13.7.2006 23:36 HallucinationMushroom@Yahoo.egg wrote: Telepathy saved my bacon by alerting me to Krotus, the Dark Lord's presence at level 50. He was just chillin' in a corridor with no entourage. My monster memory tells me that this is 25 levels out of depth, and the level I was on was a 'lucky' one. The RNG has a funny sense of what is lucky. Heh. I might not have noticed him if he wasn't colored black. It's been my experience with FA that once you get past 50 there is a higher chance to find out of depth baddies than in other variants.
On 13.7.2006 23:54 HallucinationMushroom@Yahoo.egg wrote: Now that I think about it, no entourage? I bet I was faked out by a demonoligist or some other shapechange-a-ma-person. I saw someone impersonating Orfax with one of my doomed druids. Hmmm. Guess I'll never know now!
On 14.7.2006 17:45 HallucinationMushroom@Yahoo.egg wrote: I've never been so happy to see Til-i-arc. It r0x0rs! Bumming around at 50 is proving fruitful. I'm afraid to go any deeper without poison resist since I move around rather carelessly, so hopefully something will turn up soon. Time to go find another demon pit...
On 15.7.2006 03:22 HallucinationMushroom@Yahoo.egg wrote: 1d17 with Ravenslayer... wow! I've never found a damage die so high before. Too bad it is only a slayer of giants.
On 17.7.2006 01:52 HallucinationMushroom@Yahoo.egg wrote: Finally found a source of confusion resistance. I take a hit in acid and lightning resist but it's worth it. Oh yeah, lamed out and killed Glaurung for the specialty.
On 17.7.2006 01:58 Patashu@hotmail.com wrote: Haha, Root Beard. 10/10 just for that awesome name.
On 17.7.2006 02:31 HallucinationMushroom@Yahoo.egg wrote: Hey thanks! I flip between ridiculous and semi-sensible names for my characters, heh. Tin Tarrasque is a 99% cool sounding name too. You get bonus points if you can change the @ to an R that changes color every time you step.
On 17.7.2006 19:25 HallucinationMushroom@Yahoo.egg wrote: Had a ridiculous amount of good luck with useful artifact drops during the last few trips down. Nevrast, Mormegil, Dal-i-Thalion, Angrist, The Glaive of Pain, Celegorm, Tuor, Boromir, Crisdurian and Cambeleg. Dal-i-thalion is a Godsend with +5 to dex, just barely giving me enough dex to get five attacks with the Glaive of Pain. The Glaive will probably be my weapon of choice for the rest of the game, and having a previous game winning weapon in my belt adds a bunch of confidence for this guy. I'll be using Angrist as my dragon-melter throwy thing of kill fleeing monster.
On 18.7.2006 16:27 cutefingers@cooking.egg wrote: What a waste. Pass the game-winning Angrist on to someone who needs it. Don't be a weapon hog :) Geez.
On 18.7.2006 17:20 HallucinationMushroom@Yahoo.egg wrote: A greater storm wyrm/ancient blue dragon pit coughed up lots of artifacts. The coolest one being the Thauruail cloak which comes cursed, -18 to a.c. and -3 to stealth. However, it gives resistance to shards, poison, acid and fire. Doinky! Bregor would be an awesome bow for an archer. I've got everything covered but Disenchantment and wearing two rings of combat?! Having a deadliness of 251 and skill of 52 with the Glaive is windpipe slashing fun. I'm hoping to run across some rings of Eregion, Warfare or Speed so I can drop down to 100 and give Morgy a go. Perhaps a *healing* or life potion will fall my way soon too.
On 18.7.2006 21:00 HallucinationMushroom@Yahoo.egg wrote: The Necklace of the Dwarves shows *everything* on the level, awesome. 82 was a fun level where I picked off several uniques in rapid succession. Cantoras gave me the hardest time, dropping me to 350-450 four times during our fight. Cantoras is tough, he's like the new Tarrasque. Found life and *healing* potions so now I've got my travelling merchants working like mad to find some for me. I'm carving my way to the upper (lower?) 90 levels and hopefully with the activation from the Necklace of the Dwarves I can pinpoint some speed rings.
On 18.7.2006 23:55 HallucinationMushroom@Yahoo.egg wrote: Speed!
Almost all the uniques are dead. Morgoth, Sauron, Ungoliant, the Desperate Adventurer, Harowen, Qzzlzllzlzpup and the Emperor Quylthug are all that remain. I take back what I said about Cantoras... The Tarrasque is the new Tarrasque. I've never had a fiecer fight with that sucker before, he drained all my *healing*, life and healing potions. I need to find some recharge scrolls and restock my healing potions and then I should be good for the fight with Morgoth. By tomorrow I will have won or died trying.
On 19.7.2006 19:01 HallucinationMushroom@Yahoo.egg wrote: Killed time today by hunting down several greater wyrms of power and found YADC (yet another dungeon city, heh). Had several choices in final kit but decided with this one. Permanent speed of +14 is kinda slow to start off against Morgy, but I'm banking on runes of protection to buy me some time for my Fury specialty to kick in while I'm whapping Morgy. I've already read 16 scrolls of protection from evil to help as well. Morgoth is already giving chase about 30 squares away or so, and I am currently in the lower right corner with no other monsters around. That will give me time to read some runes of protection and drink up heroism, speed and resistance potions. I'm wondering just how quickly he will summon Sauron and Ungoliant. The Q's are still around as well, along with the desperate adventurer. I suppose I could stock up on more Life and *healing* potions but if there wasn't a risk of them running out I wouldn't have any fun. :) I'm gonna take him on tonight at 7:00 on the new big screen t.v. so the whole family can watch.
On 19.7.2006 22:33 HallucinationMushroom@Yahoo.egg wrote: He didn't summon Sauron or Ungoliant! He did summon the Q's again along with some lesser undead. I made two runes of protection and stood on them for the whole fight. Morgoth was never able to break either. Almsot every round he would just move around me and do nothing, obviously confused by the runes. He managed to summon up two mana storms to drop me to 450 which made me drink two life potions. I drank a potion of regular healing when I got down to 850 after he breathed some hellfire. That's it, he only got 3 attacks in. The runes of protection made the fight super anti-climactic. I've never used runes of protection before so I don't have any other experience to compare it to... but being able to sit comfortably while wailing on Morgoth seems wrong somehow. Anyhows, this isn't the end for old Root Beard. I'm going to try to get to Nowhere Town.
On 22.7.2006 10:52 nckmccnnll@yahoo.com.au wrote: I think the big guys are sometimes a bit dumb, and I'm not quite sure why. I might have to play with the AI a bit - especially their guardian summoning, which should be the killer spell.
Nice win, anyway.
On 24.7.2006 23:42 HallucinationMushroom@Yahoo.egg wrote: Thanks. How come I haven't seen a Nick ghost wandering the halls or wildernesses of FA? I'm sick of killing Alex Cutler and Leon Marrick and Ben Harrison... I want to kill you! :)
I tried several different ways to get to Nowhere town but the entrance has evaded me. You must've duct taped it shut.
On 26.7.2006 18:02 HallucinationMushroom@Yahoo.egg wrote: I finally retired Root Beard. I got the Veni Vedi Vici message and crown, but instead of the usual 'died in town of old age' thing I got a cute graphic with some trees and flowers saying Root Beard retired to Fanghorn Forest. Cool!
On 27.7.2006 10:50 nckmccnnll@yahoo.com.au wrote: I should put a really pathetic Nick ghost as a memorial to my lameness at my own variant.
Glad you liked the Fangorn thing - I decided it realy wasn't right to have elves, enta and maiar dying of old age...
On 27.7.2006 20:33 HallucinationMushroom@Yahoo.egg wrote: N (Black and White, alternating)
16000 h.p. 82 a.c.
You see Nick, the Maintainer of FAangband. He laughs at your race class combo and reaches for his duct tape. His keyboard crackles with ancient magic, having sacrificed the right shift and number lock keys for increased power. He can hit to duct tape shut your favorite glitches, touch to remove any chance of finding confusion or blindness resist, hurl wilderness code for 26d8 damage, can imprison you within rock and can summon 4d10 complainers to whinge you to death. He resists lightning, fire, complaining, whining and Bandobras. He may drop 12 exploding trapped chests filled with spellbooks you can't use. You feel an intense desire to avoid this monster...
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