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#1 |
Swordsman
Join Date: Apr 2020
Location: DC Area
Posts: 434
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No tel levels
Not sure I'm such a big fan.
Just got killed in one after I dropped down into a No-tel level in the middle of a pack of gravity hounds. Then there are cases where there's a ridiculously hard pit of monsters between where you are and where the stairs are. |
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#2 |
Veteran
Join Date: Nov 2013
Posts: 1,612
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I encountered this level recently and didn't see any reason for me to participate on it so I Word of Recalled.
__________________
Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM Detailed account of my Ironman win here. "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix |
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#3 |
Swordsman
Join Date: Apr 2020
Location: DC Area
Posts: 434
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Yeah - I've been playing in masochist mode
So straight ironman rules, no going up at all with a fragile hobbit nec. |
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#4 |
Apprentice
Join Date: Dec 2011
Location: San Francisco Bay Area
Posts: 93
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I just came here to report this as a bug. So there are no tel levels on purpose now? I was frantically checking all my gear to make sure I wasn't wearing something cursed.
Is there some sort of in-game notification that I missed? Because it sucks to discover that you're on a no tel level when you're trying to teleport out of a bad situation.
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Oh you icky things, don't you know you're driving your mamas and papas insane… |
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#5 |
Swordsman
Join Date: Aug 2019
Posts: 434
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Gauntlet levels (cavern on one side with the up stairs, cavern on the other side with down stairs, and joined by a labyrinth in the middle) have the portions with the up stairs and labyrinth marked so player teleportation is forbidden. There's no notification in game for those levels, but I believe that has been suggested as a way to make them less of a surprise.
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#6 | |
Apprentice
Join Date: Dec 2011
Location: San Francisco Bay Area
Posts: 93
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Quote:
I can see where a level like that would be a significant hindrance to playing an ironman game. Maybe "include gauntlet levels y/n" could be a user setup option? Or dump them entirely.
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Oh you icky things, don't you know you're driving your mamas and papas insane… |
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#7 |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 706
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I only do ironman except comps and don't mind the added difficulty from this. I was surprised the first time though and a warning of sorts would be ok but not required.
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#8 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,617
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I don't have a strong opinion on this, I'll just give 2 comments:
It's very unclear why teleport is failing, even after the fail message. It's hard to spot the difference between gauntlet levels and caverns. |
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#9 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,560
Donated: $60
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If you don't like gauntlet levels, you can just set the "alloc" value for them in dungeon_profile.txt to 0, then they will never appear.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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