![]() |
#21 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
![]()
PWMAngband 1.4.0 beta 9
https://tangaria.com/news/pwmangband-1-4-0-beta-9/ Server is running in debug mode, so we will be able to catch nasty crushes which we had recently ![]()
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#22 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#23 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
![]()
New update under code name: 'Decard Coin':
https://tangaria.com/news/decard-coin/ And new version of PWMA incoming!
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#24 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
PWMAngband 1.4.0 beta 11
https://github.com/draconisPW/PWMAngband – Players now start with 70% satiation – Fix not automatically learning curses after using curse weapon/armor – Replace GOLD_DROP_NOSELLING by GOLD_DROP_VANILLA – Fix pickup menu not properly allowing to pickup items one by one – Rework magic mapping/enlightenment to take into account custom walls – Fix quick_floor option – Prevent recalling on harmful terrain – Make acquirement generate the item in the inventory (if pack is not full) if the floor around the character isn’t suitable for objects – Use custom floor under a mimic when it is revealed or deleted – Remove speed penalty from being Full when calculating food digestion rate to avoid double penalty – Use to-hit skill instead of player level in critical calculation – Add ‘line of sight’ through rock, improve PASS_WALL monster behaviour near permanent walls – Fix critical bug that made wraithed players totally invisible to monsters – Tightened code for unique generation – Adjust targeting of STRIKE effect – Improve consistency in element rune learning – Fix plural of crow of Durthang – Final tweaks to blackguard This also concludes the porting of V4.2.1 features apart from the new dungeon level templates.
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#25 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
Great update which improve loads of stuff!
PWMAngband 1.4.0 beta 12 - Don't use custom floors when revealing a mimic in a mimic pit - Don't use custom features that look like floor if they can't hold objects - Update README.md - Replace NO_MONSTERS flag with NO_GENERATION, use it to also prevent objects from being generated - Add custom number of stairs for dungeons - Replace hardcoded QUIT_TIMEOUT with mangband.cfg server option - Keep player active during disconnection timeout - Add "ascii_mon" option to display monsters using ASCII symbols instead of tiles when using a tileset - Small optimisation for resting - Add sval validity check in parse_ego_item() - Fix equipment curses Server updated! - Increased numbers of dungeon's stairs - Disconnect time-out set on 3 seconds To play multiplayer roguelike: https://tangaria.com/
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#26 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
Update -- Pixies!
https://tangaria.com/news/pixies/
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#27 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
PWMAngband 1.4.0 beta 13
https://tangaria.com/news/pwmangband-1-4-0-beta-13/ – Slight tweak to gold drop rates at low level – Don’t wipe townies at dawn if the number of townies is less than the max for that town – Add message when using chargeable items from the ground – Remove “wield” command from quick_floor option – Stop Create Arrows creating special artifacts – Fixed bug with food counter that stopped starvation when the counter hit 0 and caused the food indicator to disappear – Fixed apparent issue with trampling of shape-changed monsters – Fixed bugs with tracking of shape-changed monsters – Don’t close VERSION_BETA servers if an object cannot be placed, but just discard the object – Allow full home capacity on VERSION_BETA servers – Don’t generate custom stores in the base town – Give Bert, Bill and Tom the DROP_GREAT flag like all other dungeon bosses – Add new terrain “training grounds” for the Target Dummy, fix its location to a random lot in the base town – Fix ghostly powers for deceased warriors/unbelievers/monks
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#28 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
PWMAngband 1.4.0 beta 14
https://tangaria.com/news/pwmangband-1-4-0-beta-14/ This release fixes a CRITICAL security bug that was present since forever. – Add level_golds.txt to define gold drop rates instead of using a hardcoded table – Don’t wipe items on the surface at dawn if there are players on the level – Save player id counter + player names in a separate file – Check saved password vs provided password when loading player savefile – Don’t display Target Dummy in the list of uniques – Don’t display pain/death message for Target Dummy – Add message for projected damage if show_damage option is set – Reveal mimics when using teleport other – Remove duplicates from the player name database when loading player names – Use new player id if player id already exists in the player name database when loading player savefile
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#29 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
Tangaria (Multiplayer Online Roguelike) got an update of PWMAngband 1.4.0 beta 15:
https://tangaria.com/news/pwmangband-1-4-0-beta-15/ – Allow “fire at nearest” command to throw missiles when no launcher is equipped – Allow quick_floor on wield if there is something to wield in the inventory – Fix OPP_CONF timed effect not ending properly – Move decrease_timeouts() before process_pending_commands() to make effects last the proper amount of turns – Add HOUSE_FLOOR_SIZE server option to limit the size of object piles in houses
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
#30 |
Knight
Join Date: Mar 2015
Posts: 989
![]() |
Tangaria got an update to PWMAngband 1.4.0 beta 16:
https://tangaria.com/news/pwmangband-1-4-0-beta-16/ – Make secret doors properly use custom wall features – Fix throwing multiplier in calc_damage() – Add time limit of 7 days on Expensive Black Market orders – Increase house price a bit depending on the HOUSE_FLOOR_SIZE option – Make ego torches more common
__________________
https://tangaria.com - Angband multiplayer variant tangaria.com/variants - Angband variants table tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
[video] 'Tangaria' - multiplayer roguelike adventures | tangar | AAR | 83 | September 23, 2023 09:17 |
[Announce] Multiplayer Angband / JavaScript client | Flambard | Variants | 5 | March 14, 2020 20:13 |
Multiplayer Variants Network Manifesto | Flambard | Variants | 1 | February 5, 2020 22:31 |
Multiplayer Variants | DavidMedley | Variants | 3 | December 25, 2019 15:08 |
Turning D&D 3.5 into a Multiplayer Roguelike. | Drevasa | Idle chatter | 9 | August 13, 2007 05:29 |