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#11 | |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Quote:
You can also change the keybindings (from the main menu or the game menu -> keybindings). Press H in game to see the keymap. Press a binded key in that screen to see a description of the command. In that screen you can also press shift / alt / control to see what bindings need those keys. http://www.zorbus.net/graphics/s13.png |
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#12 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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![]() New release (28): Lots of stuff! Biggest changes: ASCII mode, mouse support, better handling of friendly fire, more challenging endgame Full changelog: http://www.zorbus.net/Zorbus.txt http://www.zorbus.net Some gameplay videos: https://youtu.be/ONHBMoXI3z0 https://youtu.be/xfjzwPnO9Bk ASCII mode in play: https://www.youtube.com/watch?v=-TSWraI-EGI |
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#13 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Release 29 (02-Mar-2020) www.zorbus.net
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#14 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Release 30 (28-Mar-2020) at www.zorbus.net
Highlights:
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#15 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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This didn't get in time for the April 1st update, but added an unlockable game mode to the game: if you manage to get the ultimate ending in under 3 hours, you'll unlock a full Star Wars -themed mode with open world exploration, thousands of planets, quests and whatnot.
Preview video of Zorb Wars |
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#16 |
Apprentice
Join Date: Dec 2019
Age: 19
Posts: 57
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Does getting the "ultimate ending" mean beating the game?
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#17 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Yes, means that you ascend as the Overgod. Only one player has managed to do that so far: Leaderboard.
The Star Wars thing was really just an April Fools' joke that didn't get ready in time. |
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#18 |
Adept
Join Date: May 2019
Location: Indio, California, United States
Posts: 192
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looking good!
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#19 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Mr. Delightful made a video:
https://www.youtube.com/watch?v=FEVoJlrPAzU |
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#20 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Experimented with some on-the-fly animation of static tiles:
YouTube video At 00:11 the horizontal shift effect is disabled. |
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