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Old June 21, 2011, 14:07   #1
Raggy
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It did how much damage?

> You freeze the Black knight.
> You miss the Black knight.
> You freeze the Black knight.
> The Black knight hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Novice rogue hits you.
> *** LOW HITPOINT WARNING! ***
> The Novice rogue misses you.
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> You die.

On the last LOW HITPOINT WARNING, I had 41hps left, or so the display told me. I hit space for -more-, then I was dead.
Black knight does 5d5 damage per hit.

Did the display not update correctly? (char shows -1 hps at file dump)
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Old June 21, 2011, 16:45   #2
Tobias
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I patched my game to display my HP and the damage in the log for this reason

Bugs related to the display not updating are in fact fairly common. So it could be this.
Also I thought low-hitpoint warning comes only once per turn.
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Old June 21, 2011, 17:19   #3
Timo Pietilä
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Quote:
Originally Posted by Tobias View Post
I patched my game to display my HP and the damage in the log for this reason

Bugs related to the display not updating are in fact fairly common. So it could be this.
Also I thought low-hitpoint warning comes only once per turn.
I think my last char died because of this. Hellhounds breathing, I thought that I have plenty of HP left, then suddenly R.I.P.
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Old June 21, 2011, 18:34   #4
dos350
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it hit u like 5 times and a rogue hit u too, its legit! please no rage~
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Old June 21, 2011, 18:38   #5
Jazerus
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Quote:
Originally Posted by dos350 View Post
it hit u like 5 times and a rogue hit u too, its legit! please no rage~
The point is that black knights should only be able to deal 25 damage per blow. He had (as far as he knew) had 41 HP before the final blow, took the final blow, and died.

That strikes me as distinctly "non-legit" and an indication of display issues.
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Old June 21, 2011, 18:54   #6
dos350
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:O

ive not noticed anything like this, are u sure of ur 41 hp right before final warning clear~?
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Old June 21, 2011, 19:03   #7
PowerDiver
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He got hit 5 times between turns. It wouldn't be that much of a bug if the hp display is only refreshed each turn, rather than after each hit, since you will see the right value when you decide what to do.
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Old June 21, 2011, 19:59   #8
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Quote:
Originally Posted by PowerDiver View Post
He got hit 5 times between turns. It wouldn't be that much of a bug if the hp display is only refreshed each turn, rather than after each hit, since you will see the right value when you decide what to do.
I thought that was exactly how it did work ...
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Old June 21, 2011, 20:08   #9
Derakon
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It'd be nice if it refreshed when you hit a -more- prompt, to help the player gauge how much damage they're taking from individual sources. Not critical though.
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Old June 21, 2011, 20:18   #10
dos350
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the moral of this story is u can and will be slaughtered if u want~
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