Go Back   Angband Forums > Angband > Sil

Thread Tools Display Modes
Old September 30, 2020, 16:50   #1
Join Date: Sep 2020
Posts: 7
Grax is on a distinguished road
what to build when going for smithy build

New player deepest is 350, lots to learn.

I tried making some smithy builds and going up to get guarateened forge.

I had armor smith, jewelry, and enchantment.

I made +2 smithing glvoes.

I made the lighter of the mails and made it protection.

I made a proection cloak so I could have something that was all positves not negatives.

Any suggestiosn on what I should be making?

Grax is offline   Reply With Quote
Old October 26, 2020, 00:02   #2
Join Date: Oct 2020
Posts: 13
Svalbardcaretaker is on a distinguished road
Hey, forge starts are as varied as the game itself. Some pointers:

12 smithing total: super heavy in on smithing, makes depth:50 pretty hard but allows with jewellry 2x 1d2 rings of protection + amulet of regen. Or just armoursmith for great mundane armour.

10 smithing: allows with armour+enchantment to forge +2 gloves of the forge, boosting you to 12 smithing for the next items.

8 smithing: 2x1d1 rings of protection+regen. In about this range, I forget exact numbers, are also weapon+ench for: defender greatsword + evasion skill "parry" which is a very solid melee start. And if you want to go crit builds, a spear with -1lbs reduced weight for a total of 2lbs is also about 8 smithing. The greatsword is better for high STR builds, low STR indicates a crit build in this scenario.

A word on paths+egos: jewellry+ench don't work well together, you can only enchant lights. Armour+ench are great but mundane armour works very well anyway. weapon+ench go well together as well, use your3x forge uses for a main weapon, a stat bow (marchwardens) and a digger.

Hope this helps and happy crawling!
Svalbardcaretaker is offline   Reply With Quote
Old October 26, 2020, 00:45   #3
Join Date: Oct 2013
Posts: 315
Infinitum is on a distinguished road
Vanilla? If you insist on using the 100 forge, 4 smithing and +1 evasion/accuracy rings and a jewel lightsource. Don't put any additional points in smithing until you reach 950'. Try to hoard some Staffs of Revelations/Recharging in order to find forges, and whatever gear you find whilst descending. Save any mithril you find, and feel free to make 2 Feanorian Lamps and whatever cursed equipment you can afford for ID purposes, but otherwise don't stress not getting to utilize every forge fully. If you find a bunch of smithing gear and mithril feel free to pay up the 8k xp or so to get a masterpiece artifact to round out your gear once you're prepping for the throne room.

The power curve for smithing is U-shaped, and the difficult part of Sil is the midgame. Pure smith is very much a challenge build.

Last edited by Infinitum; October 30, 2020 at 23:24.
Infinitum is offline   Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Build error Gauss Development 2 May 26, 2020 16:38
Mk build system? CJNyfalt Development 11 March 25, 2015 08:25
Concentration build taptap Sil 28 November 5, 2013 01:23
GTK Build MadeOfBees Vanilla 2 April 6, 2013 11:03
Nightly build Jungle_Boy Development 7 September 16, 2011 08:00

All times are GMT +1. The time now is 18:44.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.