![]() |
#1 |
Scout
Join Date: Oct 2021
Posts: 40
![]() |
Bug: secret doors discoverable with examine
Discovered this by accident while casing out a large vault: when using 'x' for examine and browsing between 'interesting' squares (monsters, items, doorways) with the movement keys, certain "granite wall" '#' tiles count as 'interesting' -- that is, the cursor will stop on them. These are secret doors.
This was in a nightly build from a few months ago (4.2.3-127-gc68e1d5d2), so apologies if it's been fixed since. |
![]() |
![]() |
![]() |
#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,564
Donated: $60
![]() ![]() |
Thank you, I wasn't aware of that.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
![]() |
![]() |
![]() |
#3 |
Rookie
Join Date: Feb 2022
Posts: 4
![]() |
My friend told me about that but I didn't believe him because I didn't face it in game, but now I understand that the versions we own might have differed...
|
![]() |
![]() |
![]() |
Tags |
bug report |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
locked doors? | eastwind | Development | 8 | January 31, 2020 05:27 |
Secret tech? (Or, "Did you know?") | BlueFish | Sil | 62 | January 5, 2017 23:44 |
Doors | Mark | Vanilla | 16 | February 15, 2014 22:45 |
secret doors | quarague | Vanilla | 31 | June 3, 2013 10:01 |
Angband doors | Timo Pietilä | Vanilla | 24 | September 15, 2010 17:25 |