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#1 |
Veteran
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 1,027
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Carrying missiles in quiver only
I think that the pickup code should be changed so that shots/arrows/bolts always go in the quiver rather than in the inventory.
Unless I am missing something, I see no reason why I should carry them in the inventory... |
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#2 |
Knight
Join Date: May 2009
Posts: 560
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#3 |
Prophet
Join Date: Mar 2008
Posts: 2,800
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If I ever get around to it. The one drawback is that you will only be able to carry 10 slots of ammo. Currently you can pick up ammo even when the quiver is full.
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#4 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
My current char has xbow and sling and I would like to have some sort of auto-select there so that when I use sling F0 refers to first applicable sling ammo and when xbow first xbow ammo. Within quiver there should be some method of sorting things. If I have macro for F0 and F1 I would like to keep my F1 slot ammo in that slot even if I run out slot F0 ammo. Or override quiver slot numbering based on inscriptions. |
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#5 |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
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#6 | |
Angband Devteam member
Join Date: Aug 2008
Location: Philadelphia, PA, USA
Age: 43
Posts: 1,517
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Quote:
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#7 | |
Prophet
Join Date: Mar 2008
Posts: 2,800
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Quote:
I definitely plan to at least sort the ammo the way magic books are sorted, with usable ones coming before others. Your problem seems related to an old peeve of mine. When using inscriptions such as @f1, if you inscribe both shots and bolts with it, one does not work because the thing that reads the inscription stops at the first one. |
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#8 |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
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DaJ handles this nicely. If you have a sling equipped, then f0 is your first sling ammo. If a bow's equipped then f0 is your first bow ammo, f1 your second and so on. Beyond this, the firing dialog only gives you ammo choices applicable to your current launcher, and, I'm not sure but it may even sort ammo by relative value, the weakest being placed in slot 0. Also in DaJ, if you put cursed ammo in your quiver, your quiver becomes (temporarily) cursed, meaning that you can't fire any of your (non-cursed) ammo until you either uncurse the cursed ammo, or get rid of all the cursed ammo through use.
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#9 | |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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Quote:
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#10 |
Prophet
Join Date: Mar 2008
Posts: 2,800
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