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#1 |
Swordsman
Join Date: May 2009
Posts: 294
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Search beyond lit area?
I keep on getting "you have found a [trap|secret door]" when I haven't actually gotten close enough to see what I have found.
This seems a touch odd. The relevent code seems to be around 93 in cmd1.c/search() The los routine used here only checks for obstacles and not light. Would player_can_see_bold be a better choice here? |
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#2 |
Angband Devteam member
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Good catch. I'm not sure if Gabe intended trap detection to be a 'sixth sense' which didn't rely on visibility. So this might be WAD. I'll point him at this thread next time he's around, if he doesn't find it first.
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