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Old January 14, 2010, 07:20   #1
PowerDiver
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dangerous change to searching

I use 's' when I want to rest a turn. I presume many others do as well. 'R' '1' <enter> is too many keystrokes, and the '5' is not necessarily under a finger.

Now there is some sort of autorepeat. What's worse is that it does not disturb properly. E.g.

Code:
## #
# # #
# ## #
# ### #
#W###@#
I press 's' once, planning to keep tapping, and the next thing I know Ren has run up the corridor on the left and come down to be adjacent to me before I get another turn, even though I should have had multiple chances to abuse LOS at him if in the mood.


P.S. No, I wasn't planning to abuse LOS, this was a test.
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Old January 14, 2010, 11:24   #2
andrewdoull
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Quote:
Originally Posted by PowerDiver View Post
I use 's' when I want to rest a turn. I presume many others do as well. 'R' '1' <enter> is too many keystrokes, and the '5' is not necessarily under a finger.

Now there is some sort of autorepeat. What's worse is that it does not disturb properly.
There was a change to make rest auto-repeat for 20 turns. I didn't understand why this change was made - its easy enough to map 's' to 020\rs if you need this functionality.

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Old January 14, 2010, 14:36   #3
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I was all for this change, but I assumed it would use default disturb options, as the rest command does.
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Old January 14, 2010, 16:32   #4
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I use search all the time to rest for a single turn.

In any case, 20 turns searching is a lot to waste when you are pretty sure nothing is there. In short, I am surprised this change got accepted in the first place.
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Old January 14, 2010, 17:04   #5
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If numpad 5 is inconvenient, doesn't comma also hold position?

It auto-repeats for 10 turns, not 20.

And while your complaint may be valid, I don't think your LOS-test case is. You don't have visibility down that slanted corridor any deeper than the conventional hockey stick.
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Old January 14, 2010, 17:53   #6
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Quote:
Originally Posted by Marble Dice View Post
If numpad 5 is inconvenient, doesn't comma also hold position?

It auto-repeats for 10 turns, not 20.

And while your complaint may be valid, I don't think your LOS-test case is. You don't have visibility down that slanted corridor any deeper than the conventional hockey stick.
I cannot unlearn 's'. I tried, but keep doing it even 10 seconds after I remind myself not to. I need a UI option to turn it off. In any case, how do I specify that I want to search only one time? That ought to be allowed at least as a macro.

Ren went up to the top and then came down the entire hockeystick, 5 full steps in my LOS without disturbing my search. I was at speed +8, so that is at least 4 times I should have been disturbed before he reached me. If I was resting, I would have been disturbed. This is a definite bug.
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Old January 14, 2010, 18:07   #7
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You can still issue a repeat command to force one turn: 01s

When I try your test scenario, Ren moves from the W to the X before I get disturbed:

Code:
#######
##.####
#.#.###
#.##X##
.W###.#
..###@#
..#####
I tried with searching or with resting, and I even tried with resting (and telepathy) in r1883 before the searching change, and it still happens. My character doesn't have line of sight any deeper than the X (even after wizard lighting), which is why I'm not getting disturbed earlier. What am I doing wrong?
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Old January 14, 2010, 18:09   #8
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If you really want this kind of functionality, you should do it like the hitpoint warning. Set up an interface for the player to specify the number of searches when pressing the s key, and please default to 1 so that people get the behavior they remember if they don't know about the change.
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Old January 14, 2010, 18:12   #9
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Quote:
Originally Posted by Marble Dice View Post
You can still issue a repeat command to force one turn: 01s

When I try your test scenario, Ren moves from the W to the X before I get disturbed:

Code:
#######
##.####
#.#.###
#.##X##
.W###.#
..###@#
..#####
I tried with searching or with resting, and I even tried with resting (and telepathy) in r1883 before the searching change, and it still happens. My character doesn't have line of sight any deeper than the X (even after wizard lighting), which is why I'm not getting disturbed earlier. What am I doing wrong?
Maybe I am clueless.

Aah -- did you have ESP at the time? Or a huge light radius? Should those matter?

I had both and had used enlightenment.

[edit some more] or maybe not. I dug the tunnel, so enlightenment didn't matter, and might not have worn light boost at the time.

I think it should count, but maybe I blamed this change for something unrelated. I know things were coming around corners at me before when I searched, so I was looking out for it.
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Old January 14, 2010, 18:19   #10
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I constantly have my right hand fingers on the number pad, so 5 is super convenient for me. I thought that was standard, but I guess not...
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