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Old April 24, 2019, 02:27   #11
MITZE
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Join Date: Jan 2017
Location: Pennsylvania, United States
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Post Virtue: Faith

WHAT RACES, CLASSES, AND MAGIC REALMS GET THE 'FAITH' VIRTUE?

Races:
Angel
Imp

Classes:
Force-Trainer
Monk
Ninja
Ninja-Lawyer
Paladin
Priest

Magic Realms:
Daemon, but only as a second choice to Justice (i.e. Daemon normally gives Justice, but if you already have it from race/class you get Faith instead)

HOW DO I AFFECT MY FAITH VIRTUE SCORE?

The following things affect your 'Faith' virtue score:

-2 when:
You kill a unique [A].

-1 when:
You successfully cast a Daemon, Death, Hex, or Necromancy spell and 1d(100 + CL) is less than the cost.
You successfully cast a Daemon, Death, Hex, or Necromancy spell for the first time.
You kill a non-unique good [A] when (MDL / 10 + (3 * DL)) is greater than or equal to 1d100.
You wield a weapon that is icky to you when you weren't wielding a weapon that was icky to you in that hand before under normal circumstances (non-normal circumstances being, as far as Sideways/rodent and I can figure, being situations like the game being loaded or such).

+1 when:
You successfully cast a Crusade spell and 1d(100 + CL) is less than the cost.
You learn/study a Life spell.
You successfully cast a Crusade spell for the first time.
You kill a non-unique non-good [A] when (MDL / 10 + (3 * DL)) is greater than or equal to 1d100.
You kill a non-unique demon when (MDL / 10 + (3 * DL)) is greater than or equal to 1d100.
Your base WIS gets increased.

+2 when:
You kill a unique demon.

WHAT DOES MY FAITH VIRTUE AFFECT?

Monster friendliness:
When your Faith is positive and (a random number from 0 to 1000) is less than it, generated [A] are spawned friendly as long as they are allowed to be friendly and they do not have a hostile alignment.
When your Faith is negative and (a random number from 0 to 1000) is less than the absolute value of it, generated demons are spawned friendly as long as they are allowed to be friendly and they do not have a hostile alignment.
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Last edited by MITZE; May 25, 2021 at 00:11. Reason: Correction.
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Old April 24, 2019, 10:12   #12
Sideways
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I think it's -1 when you equip an icky weapon that does not replace another icky weapon in that slot.
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Old April 26, 2019, 00:14   #13
MITZE
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Post Virtue: Harmony

WHAT RACES, CLASSES, AND MAGIC REALMS GET THE 'HARMONY' VIRTUE?

Races:
Half-Titan

Classes:
Bard
Cavalry
Force-Trainer
Mindcrafter
Mirror-Master
Monk
Mystic
Psion

Magic Realms:
Nature, but only as a second choice to the Nature virtue (i.e. Nature normally gives the Nature virtue, but if you already have it from race/class you get Harmony instead)

Extra:
All characters who don't already have it and eight virtues total have a 2 in 29 chance of receiving the Harmony virtue.

HOW DO I AFFECT MY HARMONY VIRTUE SCORE?

The following things affect your 'Harmony' virtue score:

-1 when:
You become confused.
Your satiation value increases and it takes you to Gorged.
You are a class that has special armor weight restrictions and you wear armor that pushes you over that weight limit under normal circumstances (non-normal circumstances being, as far as Sideways/rodent and I can figure, being situations like the game being loaded or such).
You wield/wear a cursed object.
You are not a monk and quaff a potion of confusion.

+1 when:
You successfully cast a Nature spell and 1d(100 + CL) is less than the cost.
You destroy an object that has a non-zero adjustment to AC, to-hit, or to-dam.
You successfully cast a Nature spell for the first time.
A piece of your equipment gets disenchanted.

+2 when:
You kill an evil or good unique.

WHAT DOES MY HARMONY VIRTUE AFFECT?

Breeding rates:
Breeders must make an additional check of (1d375 must be greater than Harmony) to successfully reproduce.

Charm power:
Charm Monster/Ring Bearer power for non-Politicians is increased by +(Harmony / 10) (range: -12 to +12).

Unlike most virtues, Harmony draws your alignment towards neutral.
__________________
Everything you need to know about my roguelike playstyle:

I took nearly two years to win with a single character in PosChengband.

Last edited by MITZE; May 13, 2021 at 06:41. Reason: Minor corrections.
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Old May 4, 2019, 23:43   #14
MITZE
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Join Date: Jan 2017
Location: Pennsylvania, United States
Posts: 274
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Post Virtue: Honour

WHAT RACES, CLASSES, AND MAGIC REALMS GET THE 'HONOUR' VIRTUE?

Races:
Amberite
Kobold
Snotling

Classes:
Mauler
Paladin
Rogue
Scout
Sniper
Weaponsmith

Magic Realms:
Crusade, but only as a second choice to the Justice virtue (i.e. Crusade normally gives the Justice virtue, but if you already have it from race/class you get Honour instead).

Extra:
All characters who don't already have it and eight virtues total have a 5 in 29 chance of receiving the Honour virtue.

HOW DO I AFFECT MY HONOUR VIRTUE SCORE?

The following things affect your 'Honour' virtue score:

-2 when:
You become a wraith.
You become invulnerable.

-1 when:
You successfully cast a Daemon or Hex spell and 1d(100 + CL) is less than the cost.
You successfully cast a Daemon or Hex spell for the first time.
You attack a friendly monster.
You attack a pseudo-/unique pet that you are not riding, 1 in 3 times.
A non-evil sleeping monster who is not the originator of the effect is attacked via spells or devices.
An evil sleeping monster who is not the originator of the effect is attacked via spells or devices, 1 in 5 times.
You move while wielding Stormbringer into a non-hostile visible monster and you are neither stunned, confused, hallucinating, or berserk.
You are not a berserker and you choose to attack a non-hostile visible monster while you are neither stunned, confused, hallucinating, or berserk.
You attack a non-evil sleeping monster in melee.
You attack an evil sleeping monster in melee, 1 in 5 times.
You attack a non-evil sleeping monster via shooting.
You attack an evil sleeping monster via shooting, 1 in 5 times.

+1 when:
You successfully cast a Crusade spell and 1d(100 + CL) is less than the cost.
You successfully cast a Crusade spell for the first time.
A monster who is friendly and not the originator of the effect gets healed.
A monster who is friendly and not the originator of the effect gets hasted.
You kill a non-unique monster that has killed one of the player's ancestors before and (MDL / 10 + (2 * DL)) is greater than or equal to 1d100.

+10 when:
You kill a unique monster that has killed one of the player's ancestors before.

WHAT DOES MY HONOUR VIRTUE AFFECT?

Monster friendliness:
When your Honour is positive and (a random number from 0 to 1000) is less than it, generated knights are spawned friendly as long as they are allowed to be friendly and they do not have a hostile alignment.
__________________
Everything you need to know about my roguelike playstyle:

I took nearly two years to win with a single character in PosChengband.

Last edited by MITZE; May 13, 2021 at 06:38. Reason: Made some amendments.
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Old May 6, 2019, 00:59   #15
EpicMan
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Posts: 455
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Thanks for posting these, MITZE, and keep going! I'm enjoying learning what all effects the virtues have!
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Old May 6, 2019, 15:36   #16
CyclopsSlayer
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Posts: 389
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Quote:
Originally Posted by EpicMan View Post
Thanks for posting these, MITZE, and keep going! I'm enjoying learning what all effects the virtues have!
It does explain why simple observation wasn't able to decipher them.
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Old May 15, 2019, 23:28   #17
MITZE
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Join Date: Jan 2017
Location: Pennsylvania, United States
Posts: 274
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Post Virtue: Individualism

WHAT RACES, CLASSES, AND MAGIC REALMS GET THE 'INDIVIDUALISM' VIRTUE?

Races:
Demigod
Dragon
Dunadan
Human
Tonberry

Classes:
Berserker
Chaos-Warrior

Magic Realms:
Chaos, but only as a second choice to the Chance virtue (i.e. Chaos normally gives the Chance virtue, but if you already have it from race/class you get Individualism instead).
Craft, but only as a second choice to the Mysticism virtue (i.e. Craft normally gives the Mysticism virtue, but if you already have it from race/class you get Individualism instead).

HOW DO I AFFECT MY INDIVIDUALISM VIRTUE SCORE?

The following things affect your 'Individualism' virtue score:

-1 when:
You gain a pet via Subjugation (currently only player-accessible through the 'Domination' dragon realm via 'Breathe Subjugation' and 'Aura of Domination' AFAICT).
You charm a monster and it becomes friendlier to you (i.e. a hostile monster becomes friendly or a pet, or a friendly monster becomes a pet).
You kill a unique monster, 1 in 3 times.

+1 when:
A unique monster who is not the originator of the effect gets healed.
A unique monster who is not the originator of the effect gets hasted.
You attack a friendly monster.
You attack a pseudo-/unique pet that you are not riding, 1 in 3 times.
You move while wielding Stormbringer into a non-hostile visible monster and you are neither stunned, confused, hallucinating, or berserk.
You are not a berserker and you choose to attack a non-hostile visible monster while you are neither stunned, confused, hallucinating, or berserk.

+2 when:
You create an artifact by reading a Scroll of Artifact Creation.

WHAT DOES MY INDIVIDUALISM VIRTUE AFFECT?

Charm power:
Charm Monster/Ring Bearer power for non-Politicians is reduced by -(Individualism / 20) (range: +6 to -6).
Enslave Undead/Dominate Demon/Charm Animal/Charm Living power is reduced by -(Individualism / 20) (range: +6 to -6).

Monster pack sizes:
The size of a generated monster pack is multiplied by *((625 - Individualism) / 625) (range: *1.2 to *0.8).

SPECIAL THANKS
Special thanks to rodent (otherwise known on here as 'Sideways') for helping me parse the parts of the codebase that were incomprehensible to me.
__________________
Everything you need to know about my roguelike playstyle:

I took nearly two years to win with a single character in PosChengband.

Last edited by MITZE; May 10, 2021 at 01:54. Reason: Made some amendments.
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Old May 17, 2019, 19:59   #18
TauzentBlitz
Scout
 
Join Date: May 2018
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By the way, it gets more and more difficult to actually push a virtue to one extreme. The chance that a point is actually added is halved at 50, 80, and 100, and same for lowering past -50, -80, and -100.

So if anyone is trying to grind chance out at the casino like I did it really doesn't work well past champion (>60) status.
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Old May 17, 2019, 21:11   #19
MITZE
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Quote:
Originally Posted by TauzentBlitz View Post
By the way, it gets more and more difficult to actually push a virtue to one extreme. The chance that a point is actually added is halved at 50, 80, and 100, and same for lowering past -50, -80, and -100.

So if anyone is trying to grind chance out at the casino like I did it really doesn't work well past champion (>60) status.
Hrm, looks like you're right; and looks like I missed a few other things too. I'll have to rectify this.
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Everything you need to know about my roguelike playstyle:

I took nearly two years to win with a single character in PosChengband.
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Old May 18, 2019, 06:27   #20
wobbly
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Join Date: May 2012
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Quote:
Originally Posted by MITZE View Post
Hrm, looks like you're right; and looks like I missed a few other things too. I'll have to rectify this.
How impatient! You feel less knowledgable. That was not very diligent.
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