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Old July 20, 2017, 20:03   #11
AndreyB
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Sorry but I don't know how to get the debug build to work on platforms other than linux and I don't have a windows or mac machine to experiment on.
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I like valgrind. it's the biggest timesaver people invented since the invention of the wheel.
UBSan&ASan are even better (no noticeable initialization delay on my machine).
I'm now playing with it on. WARNING: with UBSan&ASan panic saves don't seam to work.
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Old July 21, 2017, 11:48   #12
AndreyB
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Quote:
Originally Posted by AnonymousHero View Post
Somebody (hint, hint, it'd be a good first GitHub PR!) should really add a little snippet to the "compiling.txt" file .
Done. https://github.com/angband/angband/pull/484
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I like valgrind. it's the biggest timesaver people invented since the invention of the wheel.
UBSan&ASan are even better (no noticeable initialization delay on my machine).
I'm now playing with it on. WARNING: with UBSan&ASan panic saves don't seam to work.
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Old October 7, 2017, 00:11   #13
Nick
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The crash is now fixed in development. Changing into or out of fullscreen while in map view leaves the map blank, but that's regardless of graphics and I don't think is really a problem.
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