![]() |
#12 |
Angband Devteam member
Join Date: Apr 2007
Posts: 334
![]() |
|
![]() |
![]() |
![]() |
#13 |
Scout
Join Date: Jun 2009
Posts: 28
![]() |
This problem has been fixed for version 3.4, and it is also working in the nightlies ( http://rephial.org/nightlies/ ).
|
![]() |
![]() |
![]() |
#14 | |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
![]() |
Quote:
|
|
![]() |
![]() |
![]() |
Tags |
3.3.1, bug, linux, movement delay |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Bug: 3.2.0 movement glitch (minor) | Chud | Vanilla | 3 | March 3, 2011 22:35 |
bug: odd delay issues | tummychow | Vanilla | 6 | January 11, 2011 03:02 |
setting a base delay factor causes my game to crash in 3.1.1 | ledcraft | Development | 5 | November 17, 2010 16:30 |
Latest competition savefile and no delay | Timo Pietilä | Vanilla | 2 | May 30, 2010 19:22 |
Player movement bug while targeting a spell - 3.0.9b | JonnyOThan | Development | 1 | December 23, 2009 20:27 |