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#1 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
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YACQ: yet another code question
I'm looking in the code (v3.0.8 because that's what DaJAngband is based on) about melee damage. For DaJAngband, I want to make very light weapons have no strength bonus to damage, and very heavy weapons have extra strength bonus (to compensate a little bit for multiple blows with light weapons). Anyway, looking in the code, it doesn't look like there is any strength bonus to damage. Is this correct or am I just missing something in the code?
(I'm looking in cmd1.c, should I be looking somewhere else?) I always thought that there was a strength bonus to melee damage.
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#2 | |
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Join Date: Apr 2007
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#3 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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there it is, thanks
the way stats are done in the code is pretty complicated because of all that non-linear 18/xx stuff.
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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