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#1 |
Adept
Join Date: Dec 2008
Location: Sherbrooke, Quebec
Posts: 102
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Which blade should I wield?
In the store is a Katana of Westernesse (3d4)(+10,+10)(+2) str,dex,con.
Am wielding Longsword of Extra Attacks(2d5) (+10,+10)(+2) I can buy the Katana if I sell the longsword, should I make the switch or am I better off keeping the longsword Edit: forgot to mention the Katana is Westernesse. This is from Competition 62 Here's a dump of my current char: Code:
[Angband 3.0.9b Character Dump] Name Blade Self RB CB EB Best Sex Male Age 47 STR: 16 +2 +5 +0 18/50 Race Dwarf Height 48 INT: 10 -3 -2 +0 5 Class Warrior Weight 159 Wis: 10 +2 -2 +0 10 9 Title Myrmidon Status 43 DEX: 17 -2 +2 +0 17 HP 300/300 Maximize Y CON: 16 +2 +2 +0 18/20 SP 0/0 CHR: 16 -3 -1 +0 12 Level 27 Armor [50,+30] Saving Throw Superb Cur Exp 36600 Fight (+0,+3) Stealth Bad Max Exp 36600 Melee (+10,+13) Fighting Heroic Adv Exp 42000 Shoot (+9,+5) Shooting Heroic MaxDepth 1500 ft Blows 3/turn Disarming Excellent Turns 388766 Shots 1/turn Magic Device Excellent Gold 18081 Infra 90 ft Perception Poor Burden 118.8 lbs Speed Normal Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:......+.....+ Elec:......+...... Confu:......+...... Fire:......+...... Sound:......+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............. Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:..+.......... Blows:+............ FrAct:...+......... Shots:............. HLife:............. Might:............. [Character Equipment] a) a Long Sword of Extra Attacks (2d5) (+10,+10) (+2) It increases your attack speed by 2. b) a Light Crossbow (x3) (+9,+5) c) a Ring of See Invisible It grants you the ability to see invisible things. d) a Ring of Free Action It grants you immunity to paralysis. e) an Amulet of Infravision (+4) It increases your infravision by 4. f) The Phial of Galadriel {@A1!!} It usually provides light of radius 3. It cannot be harmed by the elements. It might have hidden powers. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) (nothing) i) a Small Leather Shield [2,+4] j) a Metal Cap [3,+7] k) a Set of Gauntlets [2,+3] l) a Pair of Hard Leather Boots [3] {good} [Character Inventory] a) 8 Rations of Food {@E1} b) 15 Potions of Cure Critical Wounds c) 15 Scrolls of Phase Door d) 5 Scrolls of Teleport Level e) 6 Scrolls of Word of Recall {@r0} f) 3 Scrolls of Magic Mapping g) 5 Scrolls of Trap Detection h) a Scroll of Door/Stair Location i) a Scroll titled "plege thecedo" j) a Scroll titled "pro pa" k) 2 Rods of Trap Location {@z1!k!d!v} l) a Rod of Door/Stair Location {@z2!k!d!v} m) 4 Rods of Light {@z3} n) 2 Rods of Lightning Bolts o) a Gnomish Shovel (1d2) (+4,+3) (+2) {@w0!k!d!v} It increases your tunneling by 2. p) a Long Bow (x3) {good} q) 12 Bolts (1d5) {@f0=g, average} [Home Inventory] a) a Potion of Restore Dexterity b) a Potion of Restore Constitution c) 6 Scrolls of Teleportation d) 56 Scrolls of Teleport Level e) a Ring of Feather Falling It makes you fall like a feather. f) a Ring of Flames [+8] It provides resistance to fire. It activates for fire resistance (20+d20 turns) and fire ball (80) every 50+d50 turns. It cannot be harmed by fire. g) a Moonstone Ring h) a Granite Ring i) an Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. j) a Metal Cap [3] {good} k) a Katana (3d4) {excellent} [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
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#2 |
Scout
Join Date: Dec 2008
Posts: 44
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I would probably take the katana (though - what's the excellent katana in your home? Maybe something just as good?). Here's why:
1. With the katana, you should have 2 attack/round and since the katana has a slightly better damage advantage and the added +2 str/dex. Extra con doesn't hurt for hp as well. 2. Any damage loss from switching from 3 attacks to 2 attacks is minimized because you have three very effective slays to work with. 3. Wielding westernesse gives you both FA and SI - so you can afford to replace both of those rings - perhaps that nice ring of flames in your home... Before spending the money though - I would find out precisely what the katana you already have does. EDIT: This becomes a much tougher decision if you have two points more in dex or one point more in str - as that puts your long sword up to 4 blows/turn - while the katana is stuck at 2. At that point, I would probably still take the katana and hope for a good ring of damage or something similar to keep the damage up - becuase replacing those two rings is pretty useful. Last edited by starstealer; December 23, 2008 at 18:17. |
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#3 |
Adept
Join Date: Dec 2008
Location: Sherbrooke, Quebec
Posts: 102
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Thanks for your comment, I think I'll go for the Wseternesse in the store.
I don't have any form of id , and the only one available is a ?*id* in the black market, there is not even a _Perception in the mage store. And I don't want to scum the town for cash. So I wont take a chance of losing it. I'll Id the one at home later. I'm betting the one at home won't be better. I'll keep you informed. Edit: ID'd the katana at home which was only a Slay Demon (+5, +9) Last edited by NeoWizard; December 23, 2008 at 18:46. |
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#4 |
Prophet
Join Date: Mar 2008
Posts: 2,800
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One thing you should do with any excellent weapon you need to judge is to remove your stealth items, check your stealth, wield and check whether your stealth or any stats change. That sometimes restricts the number of possible egos [e.g. wisdom bonus] or tells you outright [e.g. stealth bonus].
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