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#1 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,565
Donated: $60
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Competition 244
New competition is up - it is an Angband 3.5.1 Dunadan Priest. The idea is we have this, then follow with a Dunadan Priest 4.2.4 competition to get a feel for the changes in the game in that time.
There's a savefile supplied, but angband.live players can start their own - birth options to change are randarts ON, birth_ai_learn ON, connected stairs OFF.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#2 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,618
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I miss id-ing consumables by use and have been doing it anyway. Anything that'll be a problem generally? Surprising amount of stuff I miss from 4.x , good work Nick.
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#3 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,565
Donated: $60
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I think Curse Weapon and Curse Armor are the big ones.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#4 |
Adept
Join Date: Jan 2022
Posts: 229
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#5 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,128
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It's been so long, I can't remember for sure, but weren't curses "turned off" in the 3.5.x series? I remember Nick doing a bunch of work to bring them back, in a much improved state, for 4.x.x.
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#6 |
Adept
Join Date: Jan 2022
Posts: 229
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Curse Weapon/Armor scrolls are far worse than 'cursed item' mechanic - they irreversibly make a piece of equipment useless.
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#7 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,565
Donated: $60
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No, you're right, Curse Weapon and Curse Armor are not randomly generated in 3.5.1.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#8 |
Adept
Join Date: Jul 2019
Location: Seattle, WA USA
Posts: 160
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OK, I can't wait to get back to 4.2.4 ! Both for familiarity and game play! Keep up the good work Nick!
Quiver mechanics are sooo much better now. I feel like slow monster is almost always effective in 4.2 and never effective (when I need it) in 3.5.1 . I really really missed equipment comparisons. Stream lined spell books are great! Seeing thrown damage would have been nice in 3.5.1 |
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#9 | |
Adept
Join Date: Jul 2019
Location: Seattle, WA USA
Posts: 160
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Quote:
Thanks guys! |
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#10 |
Adept
Join Date: Jul 2019
Location: Seattle, WA USA
Posts: 160
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Congrats to Sphara, excellent win!
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Thread | Thread Starter | Forum | Replies | Last Post |
Competition 242 | Gwarl | Competition | 2 | March 1, 2022 15:03 |
Competition 84 | Nick | Competition | 8 | March 20, 2010 12:45 |
Competition 83 | Nick | Competition | 30 | March 1, 2010 00:51 |
Competition 80 | Nick | Competition | 13 | January 16, 2010 07:00 |
Competition 82 | andrewdoull | Competition | 0 | January 14, 2010 23:22 |