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Old October 11, 2023, 22:16   #41
backwardsEric
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Quote:
Originally Posted by wobbly View Post
The range on serpent breathes is wrong. It's vanilla ranges rather then the shorter Sil breathes.
That is likely only a display issue. The damage attenuation with range should match Sil 1.3.
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Old Yesterday, 21:36   #42
Nick
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Finally getting back to a bit of work on this, a question:

Quote:
Originally Posted by Infinitum View Post
*The game no longer combines torches, at least not automatically.
Can you explain what you expected and what happened?
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