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#11 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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You're a long way away from Morgoth.
![]() NB Mushroom Patch's opinions are exactly that: his opinions, and while he states them very forcefully that doesn't mean that everyone agrees with him. ![]() Honestly the only races that I categorically do not recommend are elves, half-elves, and humans, none of which are heavily "tuned" towards any particular class. You want a race that complements the class you pick, and those races are simply mediocre at everything. |
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#12 |
Rookie
Join Date: Feb 2015
Location: Saint Louis
Posts: 6
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What's a Tarrasque?
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#13 |
Swordsman
Join Date: Oct 2014
Posts: 298
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It's a monster that has no impact on the game. It appears at high levels and can be easily avoided. It breathes every other turn for high damage, so it's essentially never worth killing.
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#14 |
Swordsman
Join Date: Oct 2014
Posts: 298
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. . .
blah, nm |
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#15 | |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,128
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Quote:
Also, sorry MushroomPatch, but I completely agree with Derakon regarding stealth being far from necessary. Admittedly, there was a time I pursued it religiously, seeking ever to get "Legendary" stealth. But playing the Hobbit with the One Ring comp and several Half-Troll warriors has cured me of any obsession for stealth. As a mage or a rogue, I find stealth a little more important, but other than those two classes I pretty much ignore stealth in favor of other bonuses or resistances. |
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#16 |
Adept
Join Date: May 2015
Posts: 112
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I've been wondering, is the choice of race even all that relevant after the early game, considering all the stat potions and artifact boni you rack up?
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#17 |
Swordsman
Join Date: Jun 2013
Posts: 428
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Actually yes, since it decides your pre-equipment stat caps (EDIT: as in, potions can't raise you above this number). Of course, with enough stat plusses from equipment, you can max out at 18/*** in all stats, but having a racial bonus in a stat means you don't need as many of those plusses to reach that level. It's pretty rare to see somebody fully 18/*** in all of the stats. Or rather, if they do that, they probably should have just gone and killed Morgoth much earlier.
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#18 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,618
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Your hp/lvl before con bonus is also going to be higher on the dwarf/hall troll. I'm just going to mention that the dwarf rogue is another solid choice. The int penalty doesn't really matter when your mainly using magic for detection & they're solid fighters & stealthy. Having RBlind stops those gotcha moments where blind takes away your teleports.
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#19 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,128
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Some popular combinations:
Half Troll - Warrior Dwarf - Priest High Elf - Mage Kobold - Rogue Dunadan - Ranger ??? - Paladin |
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#20 | |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Quote:
And yeah, race is significant. If you're playing a race with a good CON bonus, you'll need to dedicate a lot less of your equipment towards getting your CON up, for example. And most mages end up wearing a Ring of Constitution for a long time (and possibly even in the endgame) because their CON modifiers tend to be awful, both class and race. Of course, this is neutered completely if you play with maximize off, as all of your stats will cap at 18/100. |
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Tags |
advice, angband, dungeon, newbie, player |
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