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Old July 7, 2011, 17:22   #1
d_m
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Where have all the dragon pits gone?

I have a character at dlvl 98 with ~1M turns and I don't think a single dragon pit has been generated. Has anyone else definitely seen (or definitely not seen) a dragon pit?

I suspect this may be a bug with the pit/nest refactors from awhile ago. If so, it definitely needs to be fixed for 3.3.
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Old July 7, 2011, 17:44   #2
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I just jumped around a few times in debug mode and did see a dragon pit. When I put in the new pit stuff, I ran some stats simulation to verify that they did what I wanted. If you turn stats generation on, you can see for yourself by doing debug command 'P', setting your command-count to be the DL you want stats for.
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Old July 7, 2011, 17:46   #3
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Quote:
Originally Posted by CunningGabe View Post
I just jumped around a few times in debug mode and did see a dragon pit. When I put in the new pit stuff, I ran some stats simulation to verify that they did what I wanted. If you turn stats generation on, you can see for yourself by doing debug command 'P', setting your command-count to be the DL you want stats for.
Huh. I guess I have just had a very anomalous game then.

It's gotten me good at figuring out which demon pits are worth clearing, I'll say that much...
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Old July 7, 2011, 17:49   #4
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Quote:
Originally Posted by d_m View Post
I have a character at dlvl 98 with ~1M turns and I don't think a single dragon pit has been generated. Has anyone else definitely seen (or definitely not seen) a dragon pit?

I suspect this may be a bug with the pit/nest refactors from awhile ago. If so, it definitely needs to be fixed for 3.3.
I just generated 10 levels at dlevel 99 and got 3 dragon pits (and one graveyard)

At dlevel 80 I got 2 dragon pits, 2 giant pits and a graveyard (and one cavern) in 10 levels.

I think you just got unlucky.
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Old July 7, 2011, 18:33   #5
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Originally Posted by d_m View Post
Huh. I guess I have just had a very anomalous game then.

It's gotten me good at figuring out which demon pits are worth clearing, I'll say that much...
Maybe you should modify your item stats thingie to track pits/nests/vaults as well?

PS: There's seldom any strategic benefit to this, but convincing a Horned Reaper to eat an entire demon pit is one of the little joys of Angband.
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Old July 7, 2011, 18:41   #6
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I came across quite a few dragon pits when I was roaming around the depths in the June 22nd nightly with cheat_room on.

Although right now I'm messing around trying to test out some new additions to pits.txt and the RNG is stubbornly refusing to generate any of them.
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Old July 7, 2011, 18:55   #7
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Quote:
Originally Posted by Nomad View Post
I came across quite a few dragon pits when I was roaming around the depths in the June 22nd nightly with cheat_room on.

Although right now I'm messing around trying to test out some new additions to pits.txt and the RNG is stubbornly refusing to generate any of them.
Did you change limits.txt too?
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Old July 7, 2011, 19:30   #8
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Did you change limits.txt too?
Yep. I did finally get one of them to come up (turns out dark elf pits are pretty neat, but wow, much nastier than I anticipated) so it's just the RNG being stubborn. I haven't even come across any orc or jelly pits yet. Does the fact X percent of levels are now cavern levels effectively reduce the odds of pits appearing?
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Old July 7, 2011, 19:36   #9
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Does the fact X percent of levels are now cavern levels effectively reduce the odds of pits appearing?
Given that cavern and labyrinth levels can't have pits, pits are effectively more rare now, unless someone adjusted their placement rate to compensate for the new level types. But that would result in normal levels having a higher pit density, which doesn't seem necessarily desirable.
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Old July 7, 2011, 19:50   #10
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Quote:
Originally Posted by Derakon View Post
Given that cavern and labyrinth levels can't have pits, pits are effectively more rare now, unless someone adjusted their placement rate to compensate for the new level types. But that would result in normal levels having a higher pit density, which doesn't seem necessarily desirable.
Right. But I wasn't noticing lower pit amounts. I saw TONS of demons, and trolls/giants/orcs/etc. Just no dragons.

I guess this just demonstrates the real limits of anecdotal evidence w.r.t. playtesting and bug reports.
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