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Join Date: Nov 2008
Posts: 3
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Editing lib/edit files
I want to make a new spell book that contains already existing spells -- just renamed, for a new class that I plan to make.
the addition to objext.txt will be: N:##:[Runelore] G:?:r I:90:4:0 W:30:0:900 A:30/1 P:0:1d1:0:0:0 F: EASY_KNOW | IGNORE_ELEC | IGNORE_COLD in x-spell.c I see that the spell numbers are hard coded, so to edit spell.txt can I add second I:tval:sval:snum line to the spells I want included in my newbook, or should I make duplicate enteries with the same N:serial:spellname line, or do I have to muck around with the code? ![]() |
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edit, object.txt, spell.txt |
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Thread | Thread Starter | Forum | Replies | Last Post |
Editing the monster.txt file | Jothar Hillpeople | Vanilla | 3 | September 4, 2008 20:23 |
Misc editing/changing Angband gameplay | AirBreather | Variants | 7 | August 19, 2008 06:53 |
making a semi-variant (more talk about modifying the /edit .txt files) | will_asher | Variants | 20 | December 2, 2007 11:38 |
Changes to lib/edit files | Iemortal | Vanilla | 1 | September 23, 2007 05:26 |
Analysis of the /lib directory and suggested changes. | CJNyfalt | Vanilla | 5 | June 22, 2007 12:26 |