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#11 | |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,297
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#12 |
Knight
Join Date: Oct 2016
Location: Finland
Posts: 502
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Moria was a rudimentary game by today's standards, but boy was it fun back in the days. The first games I did not even know what word of recall does. I just dived and died everytime.
I obviously never reached the Balrog, never even got close. The game was just something different in the dawn of 90's. I believe my only deep character was killed by an Iridescent Beetle. Later I heard there was a term in roguelikes called 'chain paralysis' ![]() Finding a Westernesse weapon for the first time was something awesome. Back then I mostly had only played old NetHack. You know, the version which had The Three Stooges and instadeath hell without fire resistance. I had absolutely no idea what Westernesse meant other than the word 'west' in it. Screw the semantics, it kicked ass. Without Moria, I CERTAINLY would not be writing this wall of memories. |
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#13 | |||
Swordsman
Join Date: Feb 2019
Location: Midwest
Age: 35
Posts: 400
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![]() I also tend to play melee brutes, so my melee weapon is my primary source of damage. I will definitely agree that egos are more valuable as stat sticks early (and often late!) than many artifacts for low-melee classes. |
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#14 | |
Adept
Join Date: Feb 2016
Posts: 194
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Early defender with good stealth bonus is very good for mages (and probably also for some other classes). Any ego that gives FA or SI can be useful as well. I had game where my only source of SI was a cursed cloak even below DL 50. And in 4.1.3 i rarely had SI in dread depth which was a pain. But I agree that egos could be more useful. |
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#15 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,858
Donated: $40
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For melee characters, superb ego weapons are also possible. But they, too, are found late in the game. Early on, it is almost impossible to beat Forasgil, which is very common. Even the current 1d4 *thancs have big damage bonuses for their level, and the 2d4 ones were ridiculous after their to_d went from +6 to +12. The issue isn't the weakness of egos per se; it is the fact that there are a few dominant early artifacts of which one is found almost every game.
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#16 |
Adept
Join Date: May 2020
Posts: 101
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We played Moria back in the mid-80s when we somehow stumbled across it on a DECUS tape.
Our baby VAX 11/730 could not compile the program, at least I don't believe we ever let it finish trying. But in the end, we played it on a MicroVAX in one of the back rooms at the office. My distinct memory of it was tip toeing down a corridor. I recall knowing there was a dragon in a room down there. Anyway, one step I was fine, the next a dead cinder as he breathed on me, even though I didn't have LOS on him (back then we could only target the 8 directions of the keypad). So, he did the LOS trick on me, and nuked me in an instant. I don't think I played much after that. |
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#17 | |
Apprentice
Join Date: Dec 2019
Posts: 61
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In my personal opinion i agree mostly with all your first post, but particularly with
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I killed the 'Balrog of Moria' two or three times in Angband, but never went below DLVL 10 in Umoria i think |
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Tags |
moria, nppangband, nppmoria |
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