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#1 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Zorbus (D&D-inspired traditional roguelike)
![]() Zorbus is a fantasy-themed, graphical, turn-based, role-playing roguelike game. Your goal is to delve deep into a dungeon, find a portal to a mythical place called the Zorbus where a mere mortal can ascend to demigodhood. Thematically Zorbus draws influence from the late 70s and early 80s tabletop D&D campaigns, adventures and lore. The goal is to create a tight dungeon crawling experience where the dungeon feels alive, eventful and rich in content. Something more than just boring empty rooms and corridors! Diversely shaped levels with themed content (throne rooms, prisons, lots of hidden treasure caches etc.) with good connectivity between the areas. Important part of the living dungeon are the creatures. Creatures act intelligently, might fight each other, flee when threatened and try to gather their friends to overcome a threat. Most creatures can use items and also pick them up from the dungeon floor. Creatures are not silent either but comment on things with speech bubbles. The dungeon has dynamic lighting. There are light sources as dungeon furniture and in the hands of creatures and these both can be lit and unlit. Some creatures have darkvision. Creatures react to light and sound. You don't have to go to the fight alone but can recruit other creatures along the way. The rule system for the game is slightly influenced by the d20 system used in the 3rd edition of Dungeons & Dragons. Zorbus has experience levels but no character classes (race is selected). On each level up, you point buy skills and talents (mostly combat maneuvers and spells). The game is already at stable level and has had an engame since the first public release. Runs on Windows XP+ or on Linux with Wine. More info / online manual / download: http://www.zorbus.net Gameplay screenshots: http://www.zorbus.net/gameplay.html Sample of randomly generated dungeons: http://www.zorbus.net/dungeon.html Discussion thread the Rogue Temple forums: https://forums.roguetemple.com/index.php?topic=5741.0 My own background in roguelikes started in late 80s / early 90s with the classics (Hack, Larn, Omega, Moria). At the time Moria was easily my favourite. I've wanted to make my own roguelike game since. I haven't played Angband that much. I remember trying some of the variants in the late 90s and now occasionally try/play 4.x but it's such a long game and it's hard to find time. So far, it's been very difficult to create interest in a new game. At least 4 people have completed the game but there's very little talk about it. |
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#2 |
Adept
Join Date: Aug 2018
Location: Barcelona
Posts: 110
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I've only tried it for 1 hour but i can say it is a good roguelike. The UI is sometimes confusing but the rest is ok. I have to admit i prefer the class system more as it allows more immersion in my opinion.
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#3 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Release 18 (02-Aug-2019)
This release is noticeably bigger than before (almost 170 megabytes) and the reason is... Sound effects! Roguelikes don't usually shine in this area but try this one out. The sounds really make the dungeon feel like a living thing. Most creatures have custom sounds and the speech bubbles work well with the sound effects. There are also some short ambient pieces playing when you for example discover a hidden treasure chamber or a tomb etc. Splatting those kobols and goblins is just so more satisfying with a proper sound effect. Hopefully the sounds work on all configurations. I could only test with Windows 10 on a real hardware. I tried with Windows 7 and Ubuntu with Wine in VirtualBox and sadly the sounds lagged there. Sound effects won't work on Windows XP. Added online leaderboard. When you ascend, your character information is sent to a server and added to a leaderboard. Again, I'm hopeful that this works. At least it worked on all configurations (WinXP, Win7, Ubuntu Wine) when tested in VirtualBox. You can start the game with a randomly generated character. When looting things you usually pick up stuff by pressing ENTER. You can now directly equip stuff from the loot screen by pressing CONTROL + ENTER on an item. Same rules apply as for normal equpping meaning that you can't equip armor if there are hostile creatures seen. You can now exchange items with your companions and edit their equipment. |
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#4 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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First ascension in the leaderboard at:
http://wins.zorbus.net You can click the character name to get the obituary (morgue file). Release 20 is out: fixed endgame related bugs, sound effects compressed making the download just under 30 megabytes |
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#5 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Release 21
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#6 |
Adept
Join Date: May 2019
Location: Indio, California, United States
Posts: 192
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whoa! this looks fun
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#7 |
Rookie
Join Date: Aug 2019
Location: TX
Posts: 3
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Oh, thanks a lot for sharing this! I was looking for a more graphic game since I had enough playing Angband and Infra Arcana. I'm having an extremely boring vacation and only fun I can get is trying various rougelike games. My brother and I headed to Montenegro 2 months ago and while he's searching for a real estate in Budva I'm spending all day at the hotel. It's very hot in the morning and there is no good pubs around so I prefer staying at the hotel in the evening. Besides no one speaks English here. I hope my brother finds what he's looking for as soon as possible and we can finally leave this place.
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#8 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Release 23
Release 24
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#9 |
Apprentice
Join Date: Jun 2019
Location: Finland
Posts: 60
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Release 26
Screenshot of the autopilot screen |
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#10 |
Veteran
Join Date: Oct 2019
Posts: 1,004
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Laptop Keyboard
I like it so far, but I can't give it much of a go since I can't figure out how to use diagonals on my laptop keyboard. Is this possible?
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