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Old May 14, 2011, 22:14   #1
Tobias
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Video LP and tutorial for angband.

I have finally started making angband videos.

I will start slowly and explain the game so that the videos can be used as tutorial. I also have a keylogger running so that the watchers can see what exactly I am doing. The patches I use are in the attachment.

I also made a playlist http://www.youtube.com/view_play_lis...385E85F31166B2

After some time this will become a normal LP. Though I don't expect to win, i only got that lucky once.


The first video explains how to install the game and how to do basic code edits.
http://www.youtube.com/watch?v=3650QmWToNs

2011-05-11 The next set is out.
Here I generate a character, explain the birth and interface settings
http://www.youtube.com/watch?v=_28KX-rfEs4
I explain the rest of options, squelching and Macros and have to quit due to a bug.
http://www.youtube.com/watch?v=urnSoNQE0po
I explain the workaround for bug #1389, Pref files , edit files, basic shopping and enter the dungeon for the first time.
http://www.youtube.com/watch?v=0DIh7s9Ngp8

2011-05-22 The next Session: Here is a real tutorial. Gnome Rogue, first dive. I put them on the beginning of the playlist.
http://www.youtube.com/watch?v=QEDaz62EbXs
http://www.youtube.com/watch?v=UqZIe-hSgaU
http://www.youtube.com/watch?v=NYvx44UIajk
http://www.youtube.com/watch?v=IEUPEEMKxPE
http://www.youtube.com/watch?v=jUsScbW2q1w

P.S.: If someone knows how to get youtube to reliable accept a video made by ffmpeg can you help me? It took my several hours to go from recorded video to finished upload.
Attached Files
File Type: txt tobias.patch.txt (6.4 KB, 493 views)

Last edited by Tobias; May 22, 2011 at 22:18.
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Old May 15, 2011, 06:45   #2
Netbrian
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This is great!

The normal tutorial is far outdated -- you can't buy lanterns in the general store anymore.
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Old May 15, 2011, 16:39   #3
Derakon
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On the flipside, lanterns aren't as crucial anymore either since torches provide a radius-2 light source.
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Old May 15, 2011, 18:29   #4
Tobias
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Quote:
Originally Posted by Derakon View Post
On the flipside, lanterns aren't as crucial anymore either since torches provide a radius-2 light source.
I usually try to find a Lantern at the BM these days.
On a related note the next set of videos is out.

I ran into bug #1389 with my macros, hadn't played since it happened. Does anybody here know how I put space and escape into macros these days?

Spent half my starting money on a Lantern at the BM. Couldn't buy healing potions. Met Grip in the first room. Almost died.

Last edited by Tobias; May 15, 2011 at 18:37.
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Old May 15, 2011, 19:10   #5
fph
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Quote:
Originally Posted by Tobias View Post
Spent half my starting money on a Lantern at the BM. Couldn't buy healing potions. Met Grip in the first room. Almost died.
Throw your flasks of oil to the bastard as soon as you see him. They do a respectable damage, he should run away scared after the first hit.
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Old May 15, 2011, 19:44   #6
Derakon
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My typical starting purchases these days look something like this for warriors and hybrid classes. Note that I start with no equipment in exchange for having more money (a birth option).

* Two rations
* Two torches
* A few scrolls of Phase Door
* A couple potions of Heroism
* A couple potions of Cure Light Wounds
* A scroll of Word of Recall
* A dagger
* Spend the rest on armor (leather armor, shield, helm, boots, gloves, cloak)

Obviously priests and mages grab a spellbook, and priests go for a different weapon, probably a whip. Any spare cash goes towards more healing potions; they'll get used.
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Old May 15, 2011, 20:19   #7
Timo Pietilä
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Quote:
Originally Posted by Derakon View Post
Obviously priests and mages grab a spellbook, and priests go for a different weapon, probably a whip.
Priests needs to kill things with melee quite a long while at the start of the game, and they get only one blow also for a long time, so they go for biggest weapon they can get, not the smallest. Missile weapons are alternative, but those costs a lot in current vanilla.

I don't buy recall, I use stairs for first few trips into dungeon (I might buy second book instead). With no selling 3.2.0 gives so much money in early levels that you might want to buy a shovel to get money for more gear asap.

Otherwise my gear is pretty similar to yours.
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Old May 15, 2011, 20:26   #8
Tobias
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Quote:
Originally Posted by Timo Pietilä View Post
Priests needs to kill things with melee quite a long while at the start of the game, and they get only one blow also for a long time, so they go for biggest weapon they can get, not the smallest. Missile weapons are alternative, but those costs a lot in current vanilla.

I don't buy recall, I use stairs for first few trips into dungeon (I might buy second book instead). With no selling 3.2.0 gives so much money in early levels that you might want to buy a shovel to get money for more gear asap.

Otherwise my gear is pretty similar to yours.
Yea if I hadn't seen the lantern I would have bought a shovel. I usually play pure mages. Used to sell my starting weapon to get a lantern from the BM or a shovel.

My next char will be a mage again.

Quote:
Originally Posted by fph View Post
Throw your flasks of oil to the bastard as soon as you see him. They do a respectable damage, he should run away scared after the first hit.
I thought extra damage from Oil was broken?
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Old May 15, 2011, 21:21   #9
myshkin
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Quote:
Originally Posted by Tobias View Post
I ran into bug #1389 with my macros, hadn't played since it happened. Does anybody here know how I put space and escape into macros these days?
Unfortunately, the keymap editor doesn't know how to handle some special characters yet. You'll need to edit the preference files by hand, and insert "[Escape]" where you need the escape key. Space should work just like letters, though. Are you seeing different behavior?
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Old May 15, 2011, 21:35   #10
Tobias
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Quote:
Originally Posted by myshkin View Post
Unfortunately, the keymap editor doesn't know how to handle some special characters yet. You'll need to edit the preference files by hand, and insert "[Escape]" where you need the escape key. Space should work just like letters, though. Are you seeing different behavior?
I haven't gotten around to testing much yet. Space might work, don't need it much with auto_more on. I will try "[Escape]".
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