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Old January 27, 2022, 20:48   #21
smbhax
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Hengband's Discord is reasonably active: https://discord.gg/VvDTvb4ewH . For instance, when I was pestering them in a silly github issue about being frustrated by having to bump random doors repeatedly to unlock them, they said they would discuss it in discord.
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Old January 27, 2022, 21:37   #22
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Quote:
Originally Posted by smbhax View Post
Hengband's Discord is reasonably active: https://discord.gg/VvDTvb4ewH . For instance, when I was pestering them in a silly github issue about being frustrated by having to bump random doors repeatedly to unlock them, they said they would discuss it in discord.
Thanks for the link, might check it out. Is this official Hengband Discord server from the Japanese developers, or was it made by the Western players?
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Old January 27, 2022, 22:51   #23
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Quote:
Originally Posted by Cryomaniac View Post
Thanks for the link, might check it out. Is this official Hengband Discord server from the Japanese developers, or was it made by the Western players?
That Discord server is named after one of the current Hengband devs, "SibakaneWorks," and seems to be run by them; I see a user there named "hourier," which is the handle of another of the devs, and various channels are pulling updates automatically from their github repository, so it is either official or a very sophisticated imitation. Its main chat channel, "Gridbug," is linked from the front page of their web site as "Also, as a community, Discord's #Gridobagu is currently the most active," and from this other page on their site: https://hengband.github.io/lists.html

It doesn't seem to be Western; most of the discussion is in Japanese.
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Old January 28, 2022, 07:22   #24
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Quote:
Originally Posted by smbhax View Post
That Discord server is named after one of the current Hengband devs, "SibakaneWorks," and seems to be run by them; I see a user there named "hourier," which is the handle of another of the devs, and various channels are pulling updates automatically from their github repository, so it is either official or a very sophisticated imitation. Its main chat channel, "Gridbug," is linked from the front page of their web site as "Also, as a community, Discord's #Gridobagu is currently the most active," and from this other page on their site: https://hengband.github.io/lists.html

It doesn't seem to be Western; most of the discussion is in Japanese.
Hm, unfortunately, my Japanese is pretty limited, so that's not quite what I was hoping for
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Old January 28, 2022, 07:38   #25
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Quote:
Originally Posted by Cryomaniac View Post
Hm, unfortunately, my Japanese is pretty limited, so that's not quite what I was hoping for
Doesn't help that Google translate can't handle Discord pages directly, either!
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Old January 29, 2022, 13:23   #26
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I've been looking at the source code for this variant (looking if making a translated build would be possible); it's based on old Hengband versions and has outdated makefiles (apparently, modern builds recommend using Cygwin, the source archive doesn't have a makefile for it). The makefiles here arren't updated for the files with the new content anyway.

There's a guide for building in Visual Studio 2015, but I don't have it, and I'm hesitant to put more clutter on my C: drive (looks like VS take up gigabytes of free space):

http://www.miyamasa.net/visualstudio2015_memo.txt

Source code:

http://www.miyamasa.net/other.html

Keep in mind I'm very new to compiling, so there's probably a way to build it in a lighter environment I've missed.
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Old January 29, 2022, 20:35   #27
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Update on compiling: I managed to build it with Borland C++ compiler (there was a makefile for it, I added new files from this variant). To test if translating would be possible, I changed build to English and translated a bit of text in character generation - looks like it's working, my translated text shows up. Anything not translated is going to be displayed as absolute gibberish, though.

Fair warning - my knowledge of Japanese is limited (though it was enough to complete several playthrough of this variant), and English isn't my native language, so even if everything in the game runs properly, I won't be able to provide a solid translation.
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Old February 1, 2022, 00:45   #28
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Quote:
Originally Posted by Cryomaniac View Post
Sorry for doubleposting, but I've seen that you've added this variant to your repository. Some corrections:

-It's not related to the "Touhou Angband" (which is a Western variant based on Vanilla); in English, it'd be "Hengband Touhou Katteban"; from what I've read, "Katteban" (勝手版) in Japanese roguelike community refers to Hengband modifications that aren't explicitly described to be a 'variant'.
-The last update isn't in 2017; the latest version was released on 29 Dec 2021, it's being actively developed with characters from newest Touhou games getting added.


Quote:
Originally Posted by Nick View Post
And here's another one.
Google Translate:
Quote:
The reason I originally tried to create a variant was because I wanted to create a "Touhou selfish version with the bounty neck system and corpses as they are". In other words , even if it is unique to Touhou, it will die normally.

The author of the Touhou selfish version may not have dared to do it, but I want to do it, so I will do it with this variant .
Hengband's "Related Links" page via Google Translate https://hengband-github-io.translate..._x_tr_pto=wapp refers to Hengband Touhou Katteban as "Hengband selfish version" and says "Based on the release of Mr. Miyamasa from 2014, it is a large variant that takes in the entire Touhou Project world of Team Shanghai Alice and adventures in Gensokyo."
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Old February 1, 2022, 05:03   #29
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Quote:
Originally Posted by smbhax View Post
Hengband's "Related Links" page via Google Translate https://hengband-github-io.translate..._x_tr_pto=wapp refers to Hengband Touhou Katteban as "Hengband selfish version" and says "Based on the release of Mr. Miyamasa from 2014, it is a large variant that takes in the entire Touhou Project world of Team Shanghai Alice and adventures in Gensokyo."
And looks like ToME (the original *band variant), Eyangband and Unangband also received Japanese translation.
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Old February 5, 2022, 11:12   #30
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Lately, I've been tinkering with trying to make an English translation for this variant; I don't think I can embed an image, but I have the base races/class names and descriptions translated and am getting finished with new spell realms. For now, I'm just working my way through the source files translating what is required. There's still plenty of content left, though.

On a somewhat related note, why do races/class in Hengband have dashes ('-') in their names instead of spaces?

EDIT:

Here's the link to new list of races image on imgur:



I'll be honest - I'm new to this forum; is this proper way to post images?

Last edited by Cryomaniac; February 5, 2022 at 11:19. Reason: Added link to imgur image
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