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#1 |
Rookie
Join Date: Jan 2009
Posts: 2
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Graphics glitch in OSX version
First, thanks for all the improvements with this version. It feels much snappier and more balanced overall (although I'm usually only good for 10-15 levels before dying).
I have encountered a fairly frequent graphics bug in the mac version. When the screen does a redraw due to movement, a strange character or string of characters appears: sometimes single, sometimes a row (as in the attached picture). The characters persist even when walked over, but doing a spell detecting doors and traps seems to remove them. It doesn't appear to be game breaking, but I hadn't seen this glitch mentioned elsewhere on the forum, and I wasn't sure how much OSX testing was happening. |
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#2 |
Apprentice
Join Date: Apr 2008
Posts: 61
Donated: $20
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Snappy, heh
![]() I've just been trying to reproduce this glitch on 3.1.0, and haven't been able to yet - but it may well depend on font/tilesize/OS settings... Is there any chance you could send me your Angband preferences file ( ~/Library/Preferences/net.thangorodrim.Angband.plist ) together with the savefile, just in case? Stick them in the mail to rowan -at- beent [dot] je , and I'll see if I can reproduce and fix. (Also - what OS X version are you on, and PPC or Intel? It could all make a difference...) |
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#3 | |
Veteran
Join Date: Apr 2007
Posts: 1,951
Donated: $40
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Quote:
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#4 |
Apprentice
Join Date: Apr 2008
Posts: 61
Donated: $20
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Ahhh, that makes sense. I was wondering what on earth could cause it...
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#5 |
Rookie
Join Date: Jan 2009
Posts: 2
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The detection radius issue does make sense; sorry that I didn't make the connection. I'll send a pref and savefile just in case.
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#6 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 31
Posts: 589
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The title made me chuckle.
Angband and graphics? =D
__________________
If you can convincingly pretend you're crazy, you probably are. |
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