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Posts Made By:
Pete Mack
Forum:
Vanilla
June 27, 2010, 03:48
Replies:
13
Autorepeat with open locks
Views:
5,399
Posted By
Pete Mack
0 for command count works, but it does mean an...
0 for command count works, but it does mean an extra keystroke. I agree that repeated 's' has greater effect. Same for repeated open door attempts.
Forum:
Vanilla
June 26, 2010, 05:09
Replies:
13
Autorepeat with open locks
Views:
5,399
Posted By
Pete Mack
Right. That's why I suggested using a half-life...
Right. That's why I suggested using a half-life of an easy-to-pick lock, with numeric prefixes to represent half-lives of harder-to-pick locks.
Forum:
Vanilla
June 26, 2010, 04:08
Replies:
13
Autorepeat with open locks
Views:
5,399
Posted By
Pete Mack
No, locked doors are shown as "door", but it's...
No, locked doors are shown as "door", but it's obvious after the first attempt to unlock it that it is locked.
Forum:
Vanilla
June 25, 2010, 08:43
Replies:
13
Autorepeat with open locks
Views:
5,399
Posted By
Pete Mack
I have the same feeling about the new search...
I have the same feeling about the new search command. I'd like to be able to make search take 1 player turn, full stop, with an additional keystroke to specify a number of half-lifes.
So:
s -...
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