archolewa |
June 7, 2020 17:56 |
Quote:
Originally Posted by Hounded
(Post 146092)
Loving this new Blackguard. The mechanics instantly transformed my usual deliberate, cautious "explore every corner" habits into a fast diving sociopath that resents every round not spent fighting something.
Mission acconplished.
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Absolutely agree. The spells with their own blow counts means I'm utterly pasting baddies using weapon that would otherwise be too heavy (found 'Totila' early, and I was all "YES!").
Plus, the fact that you heal a little every time you use a spell (and I use Leap Into Battle pretty much every round if I don't have something better to cast) definitely gives that "Tough as Oak" feel that I like in my barbarian-style characters. My blackguard definitely feels much tougher than a similar Warrior. And there is nothing more satisfying than an enemy turning around and fleeing in terror, only for me to LEAP after and murder them with extreme prejudice.
One interesting thing I've noted is that Rings of Damage are no longer the godsend that they are with Warriors, at least in the early to mid game (I'm at like DL40 or something). When you're swinging for 1 or 2 blows, rather than 3 or 4, an extra +5 damage becomes much less important.
Also I really like how much I'm using my spells, even from the beginning. This is definitely a nice change of pace from the paladin, who I find generally plays more like a weak fighter with renewable Cure Light Wounds potions than a Holy Warrior until late into the midgame.
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