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Also, some race heights modified in development :) |
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Still, in general it feels to me like spell-based damage output for primarily casting classes is weak in the end game; it doesn't really seem right that a primarily spell-casting class should be better off in melee than relying on spells, and yet in the late game it seems to often come to that with good gear. |
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It appears that it maxes at 2.6 shots per turn. Which seems fine. |
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Early game and midgame play beautifully for druid. It's relatively easy class to start right after you get Stinking Cloud. Lighting Strike is a great crowd control spell and its possible stunning effect further helps when you need to melee. Earth Rising is druid's obvious all-around spell. Utility spells are a good mixture of minor detection, backups and environment manipulation. Slow Monster is especially strong and allows really early kiting. I could consistently reach dungeon level 15-20 with just the first book, even if it doesn't have any translocation spells. Druids moderate firepower and utility spells justify that nicely.
Didn't make it to the endgame but at CL34, druid already lacks big-damage crowd control spells and certainly wants either a good melee weapon or a launcher. As I looked at the late spells, I can imagine late-game druid play a lot like priest, whose near-invulnerability has been turned off. IMO, early to midgame druid, needs very little to zero changes. |
I spell blasted on mine & it seemed sufficent with the last book. Haven't played a druid since comp but I don't think their spell set changed since then.
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AC, HP and Gold missing: https://vps.mdiergardt.de/Angband1.png AC and part of HP missing: https://vps.mdiergardt.de/Angband2.png Gold an AC missing: https://vps.mdiergardt.de/Angband3.png Sometimes race/class go missing, too. edit: fixed links |
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Today I did a thorough trawl through the forums to see what had been discussed about the upcoming changes for 4.2.0 and whether I'd missed anything. I found three suggested changes that were never implemented:
The bugs I will be trying to track down this week. Feel free to remind me of anything else I've missed. |
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edit: Not only texts in the sidebar seem to vanish but messages too. https://vps.mdiergardt.de/Angband4.png edit2: "You hear an acrid roar." and again text in the sidebar disappeared... I got the text message but the cone effect didn't show up! edit3: I cast a frost bolt from a rod and text disappears. Not always, but sometimes... edit4: I cast Orb of Draining and.. oh well... https://vps.mdiergardt.de/Angband5.png edit5: *** IMPORTANT: The bug doesn't seem to appear in ASCII-Mode! I played for quite a while and no missing texts. *** |
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