Sideways |
April 12, 2021 15:02 |
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Originally Posted by HugoTheGreat2011
1) I can't tell if my Android's hunger is affected by Regen or Slow Digestion equipment. When either are equipped, hunger status seems unchanged. Or maybe Androids have prema-slow digestion at a certain permanent level that cannot be changed?
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Androids have innate Slow Digestion, which means Sd equipment has no effect (since Sd doesn't stack). Regeneration affects Androids and their food consumption the same way as everybody else.
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2) Many of my Y'Androids can ?often cast spells via 'm' while Nervous or Scared....Is it because I passed the fear check while fighting a certain dlvl monster vs my current CHR, or something?
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It's just the normal frightened spell-casting check, which calls the standard fear save with your fear level as the monster level.
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3) When I equip something that boosts my clvl to clvl 10 for example and yet lowers my INT to < 8, Yeqrezh still lets me choose a spell. If INT is already < 8, maybe that shouldn't be allowed?
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Yeqrezh gives you one spell every 2 levels, INT has nothing to do with it. INT only affects your fail rates and mana pool.
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4) Also, the Rod of Detection also detects invisible monsters when I don't have See Invisible or Infravision.
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That's the whole point, just as with scrolls of Detect Invisible and any number of other tools for detecting invisible stuff.
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5) I noticed that Biketal spawns in Thrall Mode's R'lyeh even if Iketa is not dead yet.
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There is and never has been any mechanic in the game that would prevent Biketal from spawning before Iketa. It's even entirely possible for Biketal and Iketa to spawn on the same level.
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6) When Yeqrezh offers the spell choices for the 'm' key, there should be a yes or no prompt after making the choice. Otherwise, if you make the wrong spell choice, then too bad.
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Sounds reasonable, though it's already very hard to pick spells unintentionally just by spamming keys.
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7) Rfe: Chardumps should include the Disciple's spell list.
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They already do, it's always been included.
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Originally Posted by HugoTheGreat2011
(Post 152514)
More questions before I forget:
1) Android Rune-Knight Runes are supposed to increase the Android clvl right? Similar concept with rebuilt equip for Weaponsmiths, right?
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Right.
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2) I noticed that artifacts can get destroyed by Scrolls of Destruction. (Probably applies to Staves and Spells of Destruction or Earthquakes, too.) Since when did this happen?
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Hengband. (It also happened in early Angband, but was changed in later versions.)
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3) When I play Androids, I notice they don't have the Aggravation flag field at all...am I missing something?
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You are missing the Aggravation flag field.
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