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-   -   memorable randarts (http://angband.oook.cz/forum/showthread.php?t=3486)

Magnate March 31, 2014 20:12

Quote:

Originally Posted by Nick (Post 91055)
I like the way that in discussing why Magnate dislikes the thread, we are making it longer :)

Evil, but awesome. And Estie, Derakon is right - I love discussing randarts, I just wish it wasn't all in the same thread!

Timo Pietilš April 1, 2014 04:09

Quote:

Originally Posted by Derakon (Post 91061)
There's a large pool of items, and they all have different rarities relative to each other. Then the game picks from that pool. You don't really need to understand the source, but you do need to know what the total size of the pool is (i.e. the summation of all rarity values).

If you want to know the exact rarity as it is right there at that moment. I have no clue about that pool size. I bet no player has. Reverse equation would still make that same. It would still be relative to each other.

With reverse rarity setting you can do no-limit scenario. Now there are limits. 100 is too small. 1000 is too small. One million....perhaps, but rarest item should not be insane just extremely powerful.

MattB April 3, 2014 01:11

Quote:

Originally Posted by Magnate (Post 91037)
I also don't understand why people won't let this bloody thread die. Ho hum. Perhaps pav could lock it :-)

bump .

Timo Pietilš April 3, 2014 08:03

Quote:

Originally Posted by MattB (Post 91112)
bump .

Now that was just evil :D

krazyhades April 3, 2014 16:58

I had a "bump" message written out earlier but deleted the text and replaced it with "night of the living thread."

Ahem. Bump.

Also, I am working on generating a set of randarts that has a lategame kit giving at least 6 extra blows. If I can get 2 of the rings, the weapon, and the armor to do it, I'll be a happy man. And I'm pretty sure I remember generating a +blows light source one time. If/when I ever find what I'm looking for without cheating (beyond looking at artifact.spo), I'll post the savefile or something.

Derakon April 3, 2014 17:23

Quote:

Originally Posted by krazyhades (Post 91134)
Also, I am working on generating a set of randarts that has a lategame kit giving at least 6 extra blows. If I can get 2 of the rings, the weapon, and the armor to do it, I'll be a happy man. And I'm pretty sure I remember generating a +blows light source one time. If/when I ever find what I'm looking for without cheating (beyond looking at artifact.spo), I'll post the savefile or something.

Good luck, but be aware that the randart generation code has gotten nerfed several times to make such things much less likely. Back in the 3.1.2 and 3.2 days extra blows, extra shots, off-weapon brands, etc. were relatively common, and were a big part of the reason why the game was so much easier back then. Nowadays the game puts a significantly bigger valuation on non-weapon enchantments that improve your melee/ranged damage.

krazyhades April 3, 2014 17:28

Yup, I remember. I've gotten +4 blows many times, and I've seen another's character dump with +6. I would really prefer not to take the ultra-cheesy hand-editing route.

AnonymousHero April 10, 2014 14:26

Quote:

Originally Posted by krazyhades (Post 91137)
Yup, I remember. I've gotten +4 blows many times, and I've seen another's character dump with +6. I would really prefer not to take the ultra-cheesy hand-editing route.

http://angband.oook.cz/forum/showpos...&postcount=345

It's not that great -- I've pretty much stopped playing that priest character. I haven't found the second +2 attack speed ring, but as it turns out, chasing that "impossible" gear may not the most fun gameplay one can have. Go figure. Of course, YMMV, there are still people who play Alchemists in ToME 2.x, so... :).

I may still play the character to the end, but the thing is that you actually don't need +N attacks to win, so why bother?

MattB May 31, 2014 18:16

Best bow I've ever seen...

the Long Bow 'Faladroth' (x5) (+25,+20) <+2>
--------------------------------------------
+2 strength, dexterity, shooting speed, shooting power.
+10% to searching.
Slays undead.
Provides immunity to acid.
Provides resistance to lightning, cold, poison, disenchantment.
Provides protection from blindness.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Feather Falling. Speeds regeneration.

...or rather, not actually seen. Needless to say, I'm keeping randarts after the untimely demise of my Half-Troll rogue.

krazyhades May 31, 2014 18:38

Clearly that +10% to to searching is what pushes it over the edge.


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