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If you keep randarts and then enable debug-mode and create Durin, does it create that randart? Durin would be 101, so 0 (for beginning count) 101^aC. |
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Looking at the artifact.spo it appears that a lot of them have superfluous modifier values which aren't displayed 'in game'. How strange. |
That crossbow – should I find it – will be very handy with a quiverful of Holy Mights...
http://img607.imageshack.us/img607/3...30313at164.jpg |
Shouldn't have generated the artifact.spo file. Or perhaps I should.
Looked at the things waiting to be discovered and decided there was absolutely no way I was going to be able to juggle melee capability / CON / ESP / resists. Shift-Q. |
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a) the Main Gauche of Celen (2d5) (+12,+24) <+4> |
Yeah, but the original cursed artifacts have at least one benefit like FA or SI or something ...
Not that I ever have used one of them beisides a certain sword. |
Didn't find it, but other than the aggravate this is very pretty...
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the Power Dragon Scale Mail of Norin (-3) [60,+24] <+3> Are there always DL100+ randarts (or indeed regular artefacts) other than Grond / The Massive Iron Crown / The One Ring? |
Looks like Razorback in disguise, a bit buffed up though with the + to stats.
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Looking at the spoilers, Bladeturner is also a DL100-127 artefact. Didn't realise they existed, other than the Morgy-related items. |
Just lost a game that quickly turned from slightly boring to really interesting at L26 (cleared a minor vault with nice loot) but then met a Basilisk and since I had no ESP or free action item (never saw one in the entire game) I was screwed ...
Anyway, I wish I had been able to play on and find this little masterpiece. The combo of being rather powerful and the superb activation for a half troll warrior makes it very attractive. Code:
the Great Axe 'Beldorel' (6d4) (+6,+10) <+2> |
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