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-   -   Blackguards: 4.2.0 to 4.2.1 (http://angband.oook.cz/forum/showthread.php?t=9901)

DavidMedley July 4, 2020 18:30

Quote:

Originally Posted by archolewa (Post 146821)
Is it the weapons damage plus some bonus based on weight?

I think I anticipated this response with my edit above. Heavier weapons do more damage per blow. You can see this in the weapon's stats. BG spells do a fixed amount of blows without regard to weight. Therefore heavier weapons generally work better with BG spells.

archolewa July 4, 2020 19:53

Ok. Well, my latest mage bit the dust, so I figured I'd try another High Elf Blackguard, this time (mostly) prioritizing weapon weight over damage per round, and dropping Dex down a few points and pumping int instead. I actually dropped Dex down as low as I could while still getting 1.3 blows with my starting Tulwar, and pumped Int up to 18. Maybe a bit excessive, but hey, figured why not.

So far at least, things have been going *much* more smoothly, and the character is playing *much* more like a brutal, hard-to-kill berserker. Survived an early Deep Descent quite handily, including killing Lagduf with the help of a wand of stinking cloud, and have been chewing through the orc uniques (including Azog when I accidentally summoned him with a Wand of Summon Monster) like I do with paladin and warrior.

So yeah, dropping Dex and pumping Int made a huge difference. Don't know that weapon weight has mattered all that much (though I did find some heavy weapons early, first a Battle Axe, and then a Lance both of which I used quite effectively), since by the time I hit level 20, I found Forsagil, but even with that I'm only swinging 1.1 times.

So after all of this run around, I think the takeaway is that we should tweak the default point buy for Blackguards when rolling up a character. Dex should be de-prioritized in favor of Int. Those extra points make a *huge* difference in spell failure rate, which seems to me to pretty very critical for Blackguard, since with unreliable spells, they're just a crappier fighter. But with reliable spells they're tougher than Treebeard.

DavidMedley July 4, 2020 21:06

Glad it's going better. I like the suggestion to change the default buy. I hadn't thought of that until you mentioned it a few pages ago. I don't know how to do that, but it's a good idea. Way more people than I would have thought use the default buy.

DavidMedley July 4, 2020 21:13

A couple months ago I was watching someone play a half-troll BG with the default point buy so he had an INT of 6. He's like "I don't find the BG spells that useful!" :D :D :D

Sphara July 5, 2020 06:02

Quote:

Originally Posted by DavidMedley (Post 146817)
Took this same character with the same horrible kit to CL20 and defeated Shagrat on the first try as well. I remembered to use =Open Wounds this time :D

Even though you had manipulated AC to be as high as 70, beating Shagrat with 1.3 attack +0+0 Tulwar, should tell people how goddamn strong spell Maim is.

If you REALLY want to have bad times with early orc uniques, try a Necromancer :D

DavidMedley July 5, 2020 06:30

Quote:

Originally Posted by Sphara (Post 146829)
manipulated AC

??

I didn't try to manipulate anything. Is the body armor too good?

Sphara July 5, 2020 09:51

Quote:

Originally Posted by DavidMedley (Post 146830)
??

I didn't try to manipulate anything. Is the body armor too good?

For your experiment, the character AC was crafted to be 70 by debug commands. I guess 'manipulated' was a wrong choice of word then, if it really sounded rude to you.

DavidMedley July 6, 2020 00:22

I just wanted it to be fair. I conjured up all the XP and the villains as well. But I don't think many CL 15s will be jealous of the equipment.

Cuboideb July 6, 2020 00:38

Thank you David for your tip about Maim Foe. I didn't realized that it was so useful for starting the game. I reached dlvl 20 quite fast with it (half-elf with focus in STR and INT). :)

wobbly July 6, 2020 13:52

Quote:

Originally Posted by DavidMedley (Post 146824)
Glad it's going better. I like the suggestion to change the default buy. I hadn't thought of that until you mentioned it a few pages ago. I don't know how to do that, but it's a good idea. Way more people than I would have thought use the default buy.

There's something fishy going on in the default pt buy. This is what it supposedly does:

Code:

* 0. buy base STR 17
 * 1. if possible buy adj DEX of 18/10
 * 2. spend up to half remaining points on each of spell-stat and con,
 *    but only up to max base of 16 unless a pure class
 *    [mage or priest or warrior]
 * 3. If there are any points left, spend as much as possible in order
 *    on DEX and then the non-spell-stat.

What actually happens when I test in-game is every class gets 17 str & 18 dex except the pure casters.


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